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NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
BlackBerry® Open Application Framework for development, deploy and maintenance Applications run on RIM-BlackBerry® OS. It performance, flexibility and very easy.
DSP Bridge enables asymmetric multiprocessing on target platforms which contain a general-purpose processor (GPP) and one or more attached DSPs. DSP Bridge is an interprocessor communication library that links the GPP Operating System (Linux) and DSP OS.
This project targets the SPU of the Cell/BE Processor. This library is intended to help the person programming the SPUs on the Cell processor move data into and out of the local store of an SPU without having to directly program the DMA hardware.
J2ME on Rails is an J2ME port of Ruby on Rails' ActiveResource. It provides a way to serialize objects to and from Rails' standard RESTful web-services. J2ME on Rails is inspired by ObjectiveResource (http://iphoneonrails.com) and uses kXML 2.
This is a high performance Mobile OS based on the Symbian Foundation code. We use the kernel and some engines. We create a simpler application framework that allows AJAX, Java, Mono, and other well behaved Rich Internet Application frameworks to operate.
Etch is a cross-platform, language- and transport-independent framework for building and consuming network services. With Etch, service development and consumption becomes no more difficult than library development and consumption.
Project aims to simplify Linux kernel analysis and development. Primary audience to the result of project will be (under)graduate students attending "Operating system" courses. It is our intention to make advances with every generation of students.
This small project provides Qt library builds compiled with Microsoft Visual C++ compilers, including builds for Windows x64 platforms. Trolltech's Visual Studio integration isn't included due to license restrictions.
Cms based on the framework PEAR and Engine Smarty pages.
It is a modular system, where each module is independiende other.
It is configured from a file xml global setting.
IGL (Intuition Graphics Library) is a TurboPascal Graphics library which implements a "Amiga-a-like" interface.
IGL is an inactive project (since 1991)
JCM is a state-of-the-art Java concurrency management framework.
It's main features are: efficient resource management, code simplicity,
stability and reliability.
FreeMAF stands for "Free modularized application framework" and is a framework for creating leightweight applications for mobile devices. FreeMAF allows developers to configure specific applications from a range of available modules in some simple step
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
Mobile.Windows.Forms offers functionality for developing mobile applications using .NET Compact Framework 1.0, including multiple screen configurations, keyboard navigation and XML based user interface definitions.
This is a library that helps software that uses Abase not spread all over the system. This helps to distribute software without installation and make it easy for a user to keep software organized. Then it can be used in "portableOS" flash drives.
Aigebi Rbac a token driven role-based access control engine. It's pure java product. The core rbac engine is deployed as jar. It provides both java API and custom jsp tags. Admin portal is provided to manage rbac data and showcase how to use rbac engine
As a player, you may want to play a game which can be customizable and enjoyable. As a game developer, you may want to develop a game more efficiently and enjoy the process of development. Please join in us and make the fertile game soil.