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To implement the StateMachine model of behavior with chain of command design pattern. Commands and created out of Actions of a State Model {ENTRY, INPUT, TRANSACTION, EXIT} and can be exectued independently or bundled together to form a chain.
bbv.Common.Mobile is a hybrid porting of bbv.Common library which contains components and functionalities including: (a)synchronous notification component with thread switching, enum based statemachine, programmatic context based rule engine. For docu
This project has been moved to the Tungsten project, which contains a number of Tungsten technologies together. Please visit at http://sourceforge.net/projects/tungsten. This project will not be further maintained.
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A simple statemachine library in java. It uses the memento pattern so the state is stored outside the machine so it is easier to cluster a solution using this statemachine.
When running multiple domains through the Xen hypervisor, this library will allow a privileged domain to view the runtime state of another domain. This technique is known as virtual machine introspection.
jStates is a java library for easy statemachine design and implementation.It uses XML to define states and state transitions. jStates is aimed at easy integration with desktop J2SE applications, Struts, Commons Validator, Web and other J2EE technologies
Firebolt Network library (fnl) is a high level framework for network protocol implementations. You can implement your finite statemachine oriented network protocol without messing with sockets. Define your states,events,transitions and you're ready.
JSpasm is a pure Java package for developing event-driven, state-based software applications and packages. This small-footprint package will handle multiple models and large numbers of entities in parallel, and includes features to support SMP operation.
LSM4J is a lightweight Java based framework to model a statemachine. The developer implements a few generic interfaces and let the framework take care about processing the graph.