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asycxx, is a framework to develop networked applications in c++ in an asynchronous style. This project is largely inspired from 'Twisted' (http://twistedmatrix.com)
threadpool is a cross-platform C++ thread pool library. It provides a convenient way for dispatching asynchronous tasks and can be easily customized. threadpool is based on the high-quality Boost source libraries.
it is a light-weight portable c++ class library include threadpool, socket, dynamic class loadding , server, httpserver/servlets, etc. it is a practical utility for who do not want to learn the complex Boost/ACE.
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Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
CUPL (Common UNIX Programming Library) is a library which includes some common functions developers need.Config parser, pre-forked daemon library, BSD socket interface and so.This library provides common interface to UNIX programmers and saves your time.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
Librascal is a C/C++ library for asynchronous networking. It's a TCP/IP stack abstraction library which simplifies writing portable and scalable applications.
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Gcf is a messaging middleware which provides Asynchronous Communication Framework for distributed apps developement. Distributed Apps developers could use GCF Library functions to build applications with less overhead of knowing system details.