Showing 4 open source projects for "test"

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  • 1
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 2 This Week
    Last Update:
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  • 2
    CloisterWalk

    CloisterWalk

    Reveal fractal patterns in irrational numbers

    ...Can you figure out why fractal patterns emerge? Can CloisterWalk be used to test numbers for irrationality? Enjoy!
    Downloads: 0 This Week
    Last Update:
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  • 3
    KochCurve

    KochCurve

    This small library implements a data structure for Koch curves.

    This small library implements the Koch curve, snowflake and anti-snowflake like a Shape to be used like any other Java shape. You can test the library by compiling the test applet in Files.
    Downloads: 0 This Week
    Last Update:
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  • 4
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    ...OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 4 This Week
    Last Update:
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