Showing 3 open source projects for "graphics editor"

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  • 1
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more...
    Downloads: 3 This Week
    Last Update:
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  • 2

    perlineditor

    Interactively create textures with Perlin noise

    Perlin noise is a form of noise with local coherence. It's used in creating all kinds of graphics, from wood efffects to marble. The editor lets you create an image with Perlin noise interactively, and save it as a gif. You can change the noise parameters, and you can edit the palette, either loading it from a gif, or using the palette editor (right click to open the color picker, left click to move the two selection points about).
    Downloads: 0 This Week
    Last Update:
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  • 3
    Tux's Turtle
    Tux's Turtle is a drawing environment for children. It uses geometrically-based "turtle graphics" (well known from Logo) but is completely immediate and programmed using single keypresses (like Delta Drawing). No knowledge of the editor is necessary.
    Downloads: 0 This Week
    Last Update:
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