Showing 4 open source projects for "performance"

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  • 1
    syfluid

    syfluid

    Fancy interactive fluid simulation for gfx fans, VJs and demo coders

    ... to pause. "s" to save a png or jpg. syfluid is written in C++ using OpenGL. Even though it is heavily performance optimized and using OpenGL Shading Language (GLSL), it is a performance hog. Use "f" to show the FPS. If they are lower than 30, then reduce the quality parameter that you find in the menu from 200 to e.g. 100. For very fast graphic cards, try 400 and above. This fluid simulation is based on on Jos Stam's paper: http://www.dgp.toronto.edu/people/stam/reality/Research/pdf/GDC03.pdf
    Downloads: 1 This Week
    Last Update:
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  • 2
    Buddhabrot Max

    Buddhabrot Max

    A Buddhabrot generator for large (>20000² px) renderings.

    ... for maximum performance.
    Downloads: 2 This Week
    Last Update:
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  • 3
    chdh - egregore source

    chdh - egregore source

    Source code adaptation of the egregore performance by chdh

    This is an adaptation of the software used by chdh for the performance egregore in 2011-2013. It is based on five different audiovisual instruments made of chaotic and physical modeling algorithms that you can directly control. They have been remotely controlled live by chdh the 27th may 2015. You can play, adapt, and use this audiovisual instrument for yourself. It is based on physical modeling and chaotic algorithms entirely build in the Pure Data software.
    Downloads: 3 This Week
    Last Update:
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  • 4
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 12 This Week
    Last Update:
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