Showing 3 open source projects for "computer based test"

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  • 1
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 7 This Week
    Last Update:
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  • 2
    MilkDrop Anywhere

    MilkDrop Anywhere

    A remote control MilkDrop2 plugin for Windows

    Allows you to easily remote control MilkDrop2 VJ Console in Winamp (Windows only) via graphic interface from any browser (via tablet or cellphone perhaps). You must have Apache2 (or any webserver) with PHP 5.4+ running on the same computer Winamp is running on and some basic knowledge of how that all works. Once you've got everything set up and running, it should run near flawlessly (I was using it for a few hours continuously once with no hiccups) There's a readme.txt file inside...
    Downloads: 0 This Week
    Last Update:
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  • 3
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 5 This Week
    Last Update:
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