getty
Asynchronous network I/O library
...One handles the reading of TCP streams, UDP packets, or WebSocket packages, while the other manages the logic processing and writes responses into the network write buffer. If your logic processing might take a considerable amount of time, it's recommended to start a new logic process goroutine yourself within codec.go's (Codec)OnMessage method. Additionally, you can manage heartbeat logic within the (Codec)OnCron method in codec.go. If you're using TCP or UDP, you should send heartbeat packages yourself and then call session.go's (Session)UpdateActive method to update the session's activity timestamp. You can verify if a TCP session has timed out or not in codec.go's (Codec)OnCron method using session.go's (Session)GetActive method.