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COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
Generates PHP code from QML source. QML is for "Quest Markup Language", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
Mobile game based learning. Configurable J2ME game for mobile phones. Graphical aspects and contents can be fully customized (no recompiling needed). Three ready games on health, maritime issues and career guidance included as examples. See mGBL project
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The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
Route64 Eclipse Plugin is a plug-in for the Eclipse Workbench. It supports manipulation off image files and can be extended by other plugins. The programms can be executed on an emulator. The project is targeted on the the Commodore 64 emulator Route64.
Platform-independent C-API library implementing the Record-JAR file format, with mappings to other languages/technologies, including C++, COM, D, .NET, Python, Ruby, and STL.
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This project provides an abstraction layer for archives. This project emerged from route64, and will provide a standalone archive manipulation tool for Eclipse. At first we focus on the folowing archives: zip, war, jar, ear, t64, d64, rar, tar.
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
Container for robot/environment simulation. The container simulates an environment, and gives to the robots living in it access to sensor views.
The goal of this project is to provide the open source community a tool for robot behavior test and challeng
Non-validating java xml parser with extreme small size (jar file less than 5k) and high speed. Requires only basic java API and could run even on J2ME devices. Clean and simple API.
LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
This project aims to create a standalone application, java-written Match Viewer for the online football (soccer) management game Hattrick - www.hattrick.org.
A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
Java Micro XML Parser provides XML Writer and Pull/DOM-like XML Parser. Small 21kb jar is easily embedded and only requires J2ME. Very clean and simple API.
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
The purpose of this project is to develop an engine for running web based Interactive Fiction (also known as text adventures) and to develop a XML based Interactive Fiction Markup Language (IFML).
Java Swing application which run on usb stick (or mp3 player) and grab podcasts. Configuration information will be stored in XML. The application should be in only one JAR-archiv and "run in a box".
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
Archive Buddy is a very easy-to-use open source GUI application for archive files (jar, zip, tar, gzip, ear, war). An explorer-type browsing capability with added functionality for in-place renaming, deleting, drag-n-drop from any file system.
Go live date is 30 Mar 2012!