Showing 60 open source projects for "3d c#"

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  • 1
    Library handling 3D Object Files (OBJ) format.
    Downloads: 0 This Week
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  • 2
    modo COLLADA is a plug-in that allows modo 401 users to exchange 3D assets with third-party DCC tools in the COLLADA (COLLAborative Design Activity) file format. COLLADA files are identified by the extension ".DAE".
    Downloads: 0 This Week
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  • 3
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 1 This Week
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  • 4
    RTFView is a 3D model viewer for the IMD file type used in R-Type Final on PS2. This project depends on SDL (http://libsdl.org)
    Downloads: 0 This Week
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  • 5
    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
    Downloads: 0 This Week
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  • 6
    FCOLLADA based COLLADA plugins for Maya and 3DSMax. Newer plugins with 1.5 support and support the files mentioned in "Papervision3D Essentials" by Paul Tondeur are available at http://opencollada.org . Please use this project for FCOLLADA related topi
    Downloads: 3 This Week
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  • 7
    COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
    Downloads: 0 This Week
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  • 8
    A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
    Downloads: 0 This Week
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  • 9
    SkyNet mu main freeware coded in C++ , 3d works
    Downloads: 0 This Week
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  • 10
    An exporter plug-in for Autodesk 3ds Max version 8 and 9, which writes proper .X mesh files with proper skinning, effect parameters, named animations, and multiple texture coordinate channels.
    Downloads: 4 This Week
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  • 11
    Flashover - A 3d 3rd Person, Over the shoulder camera, fully immersive Adventure Game.
    Downloads: 0 This Week
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  • 12
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 13
    GTO is a file format whose primary usage is storage of static geometric data, though it can be used to store just about anything.
    Downloads: 0 This Week
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  • 14
    Browser3D is a new type of browser where you can interact with a real 3D environment while surfing the web. You can create your own 3D world in your site by adding some few tags to your html files.
    Downloads: 0 This Week
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  • 15
    SIMon Utils is a project contaning tools to deal with files from the game Simon The Sorcerer 3D. At this moment the project includes a script extractor/repackager, a textures extractor/repackager and a syntax checker.
    Downloads: 0 This Week
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  • 16
    A simple utility for reading an OpenFlight file and writing out a .osg file. The .osg file will include all the transforms and external references of the original .flt file, and will include additional nodes to enable paging of the external references.
    Downloads: 0 This Week
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  • 17
    A suite of plug-ins for the 3D modeling software Realsoft 3D that enables creation of new cities and other models for the Microsoft game "Midtown Madness 2".
    Downloads: 0 This Week
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  • 18
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 19
    NOTE: As of August 2006, development of this COLLADA plugin has migrated into the official OpenSceneGraph repository, so this SourceForge project is frozen for historical reference only. See http://openscenegraph.org/
    Downloads: 0 This Week
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  • 20
    The eXtensible Resource Interchange (.xri) file format was written to provide a standard, open 3D model format. It is designed for use in real time computer graphics and is compatible with current 3D graphics technology.
    Downloads: 0 This Week
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  • 21
    Library for reading RenderWare 3.7 RWS, DFF or ANM files into an object hierarchy. The contents can then be saved in another format or be used in a 3D graphics engine. Supports: clump, morph-, hanim-, and skin-plugins and hierarchical animation.
    Downloads: 0 This Week
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  • 22
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
    Downloads: 0 This Week
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  • 23
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 5 This Week
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  • 24
    The Virtual World Project aims to create a protocol and the associate client and server that represent a 3 dimensional world where users can share knowledge and their own creative endeavors.
    Downloads: 0 This Week
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  • 25
    This is a VSE - Visual Scene Editor. VSE is a tool for creating xml-based descriptions of 3D scenes for 3D computer games. It is written on C/C++, using MFC, STL and IrrLicht ( http://irrlicht.sourceforge.net/ ).
    Downloads: 0 This Week
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