Showing 3 open source projects for "speed"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • Stop vibe-debugging. Icon
    Stop vibe-debugging.

    Plug Claude into your app's actual errors.

    AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
    Free 30 days.
  • 1

    Flightgear Grumman HU-16A

    Grumman HU-16A 'Albatross' for Flightgear Flight Simulator

    The Grumman HU-16A 'Albatross' is an all metal, high wing, twin engine air sea rescue amphibian. It is powered by 2 nine-cylinder Wright R1820-76A 'Cyclone' engines turning 3 blade, full feathering, constant speed, reversible pitch Hamilton Standard Propellers of 11 feet in diameter. 2 instrument panel configurations are available and swappable in-flight. Please see the Checklists menu item for detailed engine startup instructions and review the operations manual included with this aircraft for more details.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2

    MSFS Assistant

    Navigation-System for Microsoft Flightsimulator 2020

    This tool helps you to navigate your aircraft using a BING map. In addition, the tool shows you the current altitude, flight speed and GPS coordinates. Das Tool nutzt folgende DLLs: Microsoft FlightSimulator SDK: SimConnect.dll Microsoft.FlightSimulator.SimConnect.dll Microsoft Map Control (BING-Map): Microsoft.Maps.MapControl.WPF.dll
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 1 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo