Showing 6 open source projects for "ui"

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  • 1
    DACPEI

    DACPEI

    Conceptual design of Light Fixed Wing Aircraft

    DACPEI is a WYSIWUG Software for Conceptual design of Light Fixed Wing aircraft. It is specifically designed to be intuitive and easy to use by engineering students (not necessary aerospace/aeronautics). DACPEI is divided in 9 modules, for analyzing mission profile, Aircraft performance, propulsion and layout design, as well as sketch component for developing aircraft drawings. DACPEI enable users to export their design to the FlightGear flight simulator software, enabling the designer to...
    Downloads: 4 This Week
    Last Update:
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  • 2
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 25 This Week
    Last Update:
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  • 3

    FlightgearGardener

    A JavaFX Asynchronous SyncManager for FlightGear Terrasync scenery data

    Downloads: 0 This Week
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 5
    A combat flight simulation.
    Downloads: 2 This Week
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  • 6
    A 3D space simulation game.
    Downloads: 0 This Week
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