Showing 8 open source projects for "open .dae files"

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  • 1
    AviTab

    AviTab

    X-Plane plugin that displays a tablet to aid VR usage

    AviTab is a plugin for the X-Plane flight simulator. It displays a tablet-like computer with a few apps in the cockpit. It is mainly used for flying in virtual reality. When flying in a simulator, one often needs to look up details in PDF charts, plane manuals, checklists or other documents. Using a PDF reader breaks the immersion because the virtual aviator either has to take off of their HMD or use other tools that can move windows into VR. AviTab tries to solve this problem by offering a...
    Downloads: 32 This Week
    Last Update:
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  • 2
    OpenEagle

    OpenEagle

    Synthetic Vision/Sectional Maps for experimental aircraft.

    OpenEagle provides interfacing to Flightgear to create a synthetic view of the flight using a Garmin G5 EFIS, and other instruments to display the flight at 10hz. The system also includes tools to make and use browser based moving maps from the FAA sectional "tif" files free to download. OpenEagle replaces NAV, and FIX databases in Flightgear with current FAA data. FAA Special rules airspace such as Class B,C, and D, and MOA's et al are displayed in the synthetic view using translucent...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Docker

    Docker

    Make containers fly - FlightGear scenery containerized

    This project hosts all the necessary configuration files to host FlightGear scenery tools within Docker containers.
    Downloads: 0 This Week
    Last Update:
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  • 4

    YASIM Commander

    YASimCommander is a platform-independent editor for YASIM files.

    YASim Commander is a platform-independent, open source editor for creating and editing YASim aircraft models in Flightgear.
    Downloads: 5 This Week
    Last Update:
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
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  • 6
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    ...This is not a typical flight simulator, but a simulator which explicitly tries to offer a complementary experience: don't care about navigation, too realistic control and usage of the instrument-panel... but just fly a plane in a wild, open environment. NOTE: the name of the zip files corresponding to the 2 variants of the program, is "map_system_v2_wvehicles" and not "flightcraft_the_return".
    Downloads: 0 This Week
    Last Update:
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  • 7
    FlightGearConnector

    FlightGearConnector

    FGC translates and distributes data from FG to other protocols and SW.

    Flight Gear Cconnector translates and distributes data from Flight Gear freeware simulator to other protocols and softwares. It is mainly used with an embedded system simulator that allows fast development of aerospace glass cocpits.
    Downloads: 0 This Week
    Last Update:
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  • 8
    An 3D space ship game, as a re-make of the original space invaders. Using 3D models for the ships, and raw terrain files. It is an Ogre 3D based project, Ode library for the physics, FMOD for the music layer and RakNet for the network layer.
    Downloads: 0 This Week
    Last Update:
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