Showing 4 open source projects for "iphone game engine"

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  • 1
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 2
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
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  • 3

    Space Docking App

    Cross platform iPhone game for the Parrot AR.Drone

    Get ready and try to dock your Parrot AR.Drone to a virtual ISS. By using the markers that are shipped with your Parrot AR.Drone, this game renders a virtual ISS and other obstacles in your living room! Try to safely dock your AR.Drone to the ISS, remove space junk and support science along the way! Support for iOS, Linux (and Windows, though a bit wonky)
    Downloads: 0 This Week
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  • 4
    A 3D space simulation game.
    Downloads: 0 This Week
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