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fly earth chung is a free 3D flight / car / shoot simulator using google earth geplugin, javascript and freebasic. Explore the world in plane,car or feet. Include a freebasic exe application for sound/joystick interface and web launcher.
WARNING: due to google earth plugin deprecation this should no more work from december 12 2015
http://googlegeodevelopers.blogspot.fr/2014/12/announcing-deprecation-of-google-earth.html
vasFMC is a Open-Source project, which develops an Airbus Flight Managment Computer. Previous version were developed by VAS Project group, but they stopped development in November 2011.
This is the follow-on project based on the last open source version 2.09A.
http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label
(another very old app, server side code was lost)
SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
The libjoyevent library transparently intercepts joystick events, simultaneously modifying/masking/logging/generating fake X11 keyboard events as a response to each joystick event based on dynamically selectable configuration profile.
Multiplayer framework for flight simulators. Based on M&S HLA 1.3 standards. Provides a 3D air traffic visualization tool and HLA plug-ins for FlightGear, Microsoft Flight Simulator X and X-Plane.
Tool for making aviation calculations done quickly and easily. Works on multiple operating systems (including MS Windows) and suitable for flight simulators (icl. MS Flight Sim.), but not for real use.
Project migrated: https://github.com/arktools
This library aims at providing a uniform method for simulation, prototyping, and testing of autonomous robots. It also adheres to the object-oriented paradigm to ease system configuration and development. http://www.youtube.com/watch?v=-wQVrM5SL2o&fe
Open Source Flight Simulator will be a multi-platform Open-source Flight Simulator written in C++, as realistic as possible. It's not yet ready to use. Not for use in Real Life flying!
The Flight Gear Glass Cockpit Project aims at recreating the digital displays found in modern aircraft. It is specifically modelled to integrate with FlightGear. This Project is a fork of the seemingly abandoned Open Glass Cockpit Project.
RemoteMFD is a portable application which allows simpit builders to use networked secondary computers as MFD panels for the Orbiter Space Flight Simulator. It is designed to be run on cheap, low-cost laptops to allow many inexpensive MFDs in a simpit.
XP2TS is an open-source project aimed to make possible auto-switch between TeamSpeak frequency-channels while flying with X-Plane flight simulator in the virtual aerial environment provided by IVAO on Linux.
Space42 is 2D space shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
only for learning purpose.... this aircraft simulator will be be very basic in nature.. initially it would just be a command line program... after it's successful working 3d graphics and sound will be added soon...