Showing 2 open source projects for "road"

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    osm2xp

    osm2xp

    Generate X-Plane 11, 10 and 9 scenarios from OSM data

    osm2xp 3.0 was forked from original osm2xp 2.0 created by Benjamin Blanchet The program takes PBF file with OSM data for some area as input and supports the generation of following based on it: * Buildings based on facades and 3D objects with differing residential, industrial, etc. * Forest zones with basic multipolygon support * Some objects by rules - cranes, towers... * Roads, with trying to select best matching road type, if lane count data is present in OSM * Railways * Power lines * Barriers, two types are supported - fence and wall * Water tanks, fuel tanks, gasometers * Chimneys, cooling towers - by inserting special objects with size closest to necessary * Airfields (apt.dat) with runways, helipads, and taxiways - starting from 3.5.0 The program requires Java 8 or newer to run. ...
    Downloads: 6 This Week
    Last Update:
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  • 2
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. ...
    Downloads: 0 This Week
    Last Update:
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