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RemoteMFD is a portable application which allows simpit builders to use networked secondary computers as MFD panels for the Orbiter Space FlightSimulator. It is designed to be run on cheap, low-cost laptops to allow many inexpensive MFDs in a simpit.
A plugin for the Orbiter Space FlightSimulator (http://www.orbitersim.com) that allows external clients read and write access to the Orbiter API in a human-readable format.
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This is an augmented reality incarnation of a game called Spads and Fokkers, where 2 computer-generated 3d airplanes fight each other in the real world piloted by users thoughts. In this implementation AR and BCI tecnologies are used to make it possible.
Jet Slalom type game for WebOS using AJAX/Canvas/Mojo. Coded to give a range of code examples such as: using HTML5 Canvas elements; fending off the garbage collector; managing Mojo lists and widgets; global/local leaderboards; and mobile advertising.
XP2TS is an open-source project aimed to make possible auto-switch between TeamSpeak frequency-channels while flying with X-Plane flightsimulator in the virtual aerial environment provided by IVAO on Linux.
A game written in python using pygame. The user launches a probe with starting velocity. The probe is then only controlled by gravity. Score based on time surviving (before collision) and proximity to objects.
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only for learning purpose.... this aircraft simulator will be be very basic in nature.. initially it would just be a command line program... after it's successful working 3d graphics and sound will be added soon...
3d Simulator/game of RC airplane model. Goal: learn how to fly an RC model airplane by playing and generally having fun. Story: Your nuclear reactor is being attacked by missiles and you have to defend it with your RC controlled aircraft.
Space42 is 2D space shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
flight chung is a compact flightsimulator with combat and integrated map editor.Follow other planes as they fly accross the game area.Add objects with the map editor and see them instantly.Declare war or attack other planes to experience combat.
This is my first project where I'm going to make a FlightSimulator, not the most realistic but fun enough for kids. The EasyFlight is gonna be one of the games in the Norwegian project: Project Green Cube
flightGL chung is a compact realistic openGL flightsimulator with combat and integrated map editor .Choose among 40 ground types and 72 plane combinations.Follow other planes as they cross the game area, attack them or declare war to start combat.
A wrapper for the Aerowinx 744 Precision Simulator (http://aerowinx.com, also known as "PS1", a DOS flight sim) that executes the sim without emulators, and extends its functionality with advanced audio, input device and network capabilities.
This is a subsystem to compile into FlightGear to add force feedback support for the main joystick for jsbsim there is a patch to add some support for yasim. Requires SDL 1.3
Open development for the Hovercontrol fleet of add-on helicopter simulation packages for FSX. Encouraging component reuse, developer growth, and participation of those interested in the helicopter side of flightsimulator software development.
OpenEFB is an Electronic FlightBag software for virtual pilots using FSX, FS2004 or X-Plane. It is meant to be used as a device for displaying charts, manuals and as a moving map, like an EFB in the real environment.