Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Start Free
Paessler - Monitor Your Whole Network in Minutes
Auto-discovery finds your devices and deploys pre-configured sensors instantly. No project plan required, just visibility from day one.
Waiting weeks for a monitoring rollout isn't an option when infrastructure doesn't stop running. PRTG's auto-discovery scans your network and suggests from over 200 pre-configured sensor types, so you're watching servers, applications and devices within minutes, not after a multi-week deployment. Enterprise-strength monitoring, without the enterprise complexity. Start your free trial today.
Kokua is a V3 based open source metaverse viewer project.
Kokua is an open source metaverse viewer project based on the Second Life Viewer source.
Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life.
The goal of Kokua is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
Kokua is a V3 based open source metaverse viewer project.
Kokua is an open source metaverse viewer project based on the Second Life Viewer source.
Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life.
The goal of Kokua is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
This is a solution of the damn fact that Mac, one of the best OS in human history, does not have a reliable and nice video comment software.
Also check out https://sourceforge.net/projects/abplayerhtml5pynix/ , the one with HTML5. Quicker and cooler!
My e-mail: cnbeining[at]gmail.com
Stay in touch!
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
LEGADEE (LEarning GAme DEsign Environment) is a free authoring environment that helps game designers and teachers design Learning Games that are fun and educational.
This open source environment was designed and developed in 2012, during Iza Marfisi-Schottman's doctorate at the LIRIS lab in France, directed by Franck Tarpin-Bernard and Sébastien George.
Seaweed is software to design and play economic-game experiments.
Seaweed can create simple two-player economic games with symmetric actions and one decision per screen. And your game is ready to be played by randomly paired people on the Internet.
CompilerEngine is a compilation engine, you can easily make a quick cross-platform compiler. But CompilerEngine just a preliminary framework for a prototype or preliminary design, there are many imperfections.
Review tracker intends to provide a softwaresolution for creating and managing Reviews. Planned Features include
Administrator Module
Review Module
Reporting
This application will be developed in Flex.
Gimp User Filter is a plugin for The Gimp (http://www.gimp.org/), originally written by Jens Restemeier back in 1997. This project is about maintaining the plugin, keeping it compatible with current versions of Gimp, and eventually extending its features
Our solution will allow users to caption video files stored on their computers. We are creating the tool using Adobe’s development suite (particularly FLEX and AIR).