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Lashkar is a 3rd person action/simulation game. Allowing players to choose between different combat vehicles, like (tanks, mechs, choppers, air planes etc). Not true simulation but a blend of fun with simulation.
Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....).
1/3 of code is made by tutorials by Lode.vandevenne,
so credit goes to him.
http://lodev.org/cgtutor/
Distributes under LGPL license.
Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world.
Test JIVES online:
1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download
2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
Welcome to the Rupture Trilogy page on Sourceforge.
Please check out the Rupture wiki (URL below) for more information or contact me at rupture.terra@gmail.com.
Compatible with Windows XP/Vista/7.
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New Cube engine, based upon the Cube engine from dot3 labs. new features will include:
compatibility with cube 2 and 1.
dynamic lighting
better fluid
animated .obj files
animated textures
The OpenRTSS project aims at producing a free game engine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.
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UTSQ is a Java command line tool for logging UT player's online performance over time. It queries an UT server for player's current frags, kills, deaths, ping, team and calculates FPH, efficiency and Rank and illustrates the first 3 as bars in a .html
z0mg antihax will be a server-side anti-cheat solution for first-person shooter games. It combats cheating in general rather than specific exploits by employing heuristics and analysis of player behaviour instead of scanning the client systems.
Doggs V Studio 2011 is an application to automate the creation of Weapon Mods for Counter-Strike Source and package for deployment. Also included is SkinChanger for applying Mods to CSS from a GUI interface. Use Bug Tracker to report problems.
Realtime game of planetary conquest. Pilot a ship, in first or third person, team up with friends, or duke it out with them. Multiple-type projectiles, including Gravity-altering bombs. Designed for windows. More info later.
Trap 3D, written almost entirely in Java, is currently in Development using NetBeans IDE. SapieSoft plans to create a "game creating" game. Our object is to be able to export installable mod packs from inside the Trap (Level Making) game. 3D FPS.