A powerful editor for video games based on or similar to id Software's series of Quake games. Currently QuArK supports 41 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods. It integrates a map editor, model editor, archive editors, texture management, and much more.
Client that displays community warfare status and history for the game Mechwarrior Online. Client will continuously update automatically every 15 minute mark.
0.35 Patch notes :
- Added basic planet win history window (accessed by double-clicking the planet row in the table)
- Updated for change in ceasefire periods and increase to 3 per day
- Added ability to resize main window items
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A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
Chavtopia is Yet Another (hopefully) MMOFPS. Except in this one you use nearly all the objects in the world to your advantage (or disadvantage), and the sound of music. Against Chavs. Zombie Chavs. Using your amazing repertoire of in-jokes and innuendos.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.