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A GUI client application for Downloading Installing and Playing Americas Army 2.5 on Windows, Mac and Linux with a new custom authorization system. On the server side a Desktop server manager for Windows, Mac and Linux and a Commandline dedicated server manager for Windows and Linux. Backend server components include a replacement authorization system using the Battletracker account & stats database and a PunkBuster log streaming server which records players possible cheating activities.
A utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directories, extraction, individual file/directory insertion and extraction, and file/directory deletion.
Merges .WAD files from Doom engine games, such as Doom, Doom2, Hexen and Heretic. Takes any number of input wads, and produces a sorted single output .WAD file. Runs on Linux and Windows, does not duplicate wad entries and allows space saving with an optional 'deduplication' method, where different entries which have the same data, only have the data stored once.
Secure File Transfer for Windows with Cerberus by Redwood
Protect and share files over FTP/S, SFTP, HTTPS and SCP with the #1 rated Windows file transfer server.
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BigBrotherBot (B3) is a cross-platform, cross-game game administration bot. Features in-game administration of game servers, multiple user access levels, and database storage. Currently include parsers for: Call of Duty, Urban Terror and more!
Cross platform administration tool for Source Engine dedicated servers
Cross platform (Windows, Mac, Linux) GUI/commandline based administration tool for Valve Source Engine dedicated game servers (srcds).
Target audiences:
- Individuals who want to set up a dedicated server without having to work with commandline tools and config files
- Experienced groups managing multiple servers/hosts
A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
UTSQ is a Java commandline tool for logging UT player's online performance over time. It queries an UT server for player's current frags, kills, deaths, ping, team and calculates FPH, efficiency and Rank and illustrates the first 3 as bars in a .html
Stand alone IRC bot written in event-driven C# for Team Fortress 2. Reports all events that you do not disable. Comes with Kick and a wealth of information commands. Fully customizable with open source API with an easy interface via TF2Core.dll.
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Q3mass is a master server program for Quake III Arena engine-based games. It's easily extensible and supports multiple games. Q3mass-php, an offshoot project, is a PHP version of the application, allowing for web-based master servers.
A recreation of Mazewar, as it originally ran on an Imlac PDS-1 in the mid-1970's, and some Imlac cross-development tools.
This consists of a client program, written in C++, which runs on Windows/XP (at least), and a server program, written in Java.
MVDSV (MultiView Demo Server) - most popular QuakeWorld Server in the world with it's ability to record every player's point of view in a server side demo. Includes: mvdsv, qwdtools (demo tools), qwdplayer (client - removed, use http://ezquake.sf.net).
Q3Mapgen - map generator for games based on ID software's engines (primarily Quake3). Creates random labyrinths, single- and multistory buildings. Never play the same map twice again! Never play against someone who knows each and every corner of the map
BeetleStatsUtil is a Perl script that reads the file, BeetleStats.dat, (generated from BeetleFart's Minimum Admin mod for Counter-Strike:Source), and prints player rankings in html table format, suitable for use on a web page.
A Perl program that trims the statistics.csv file (generated by Battlefield Server Manager, http://blackbagops.com/bf1942/index.shtml) to exclude log entries older than x days, for use by Venkman's BFStats log parser, http://www.mkoehler.de/bfstats