Showing 22 open source projects for "java 3d"

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  • 1
    AV3DSpaceWar

    AV3DSpaceWar

    Um simples game de guerra em ambiente 3D, desenvolvido em Java.

    Um simples game de guerra em ambiente 3D, desenvolvido em Java.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 6 This Week
    Last Update:
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  • 3
    Mars Colonial

    Mars Colonial

    Destroy arachnids robots on Mars (3D Video Game)

    Explore the red planet and helps to establish a colony. Beware of Von-Neumann sondes that have landed on Mars and also seek to seize their resources. Explora el planeta rojo y ayuda a establecer una colonia. Ten cuidado con las sondas Von-Neumann que también han aterrizado en Marte y quieren sus recursos
    Downloads: 0 This Week
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  • 4

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the...
    Downloads: 0 This Week
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  • 5
    JIVES
    Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world. Test JIVES online: 1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download 2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
    Downloads: 0 This Week
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  • 6
    3d action adventure. Developer playground: [ http://callie.sourceforge.net/jws/jws.jnlp ], Forum: [ http://www.java-gaming.org/index.php/topic,24416.0.html ], GitHub: [ http://github.com/shlax/Callie/ ]
    Downloads: 1 This Week
    Last Update:
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  • 7
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 3 This Week
    Last Update:
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  • 8
    Futurist, arcade-oriented, single-player 3D FPS for web navigators.
    Downloads: 0 This Week
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  • 9
    First person shooter featuring single *and* multi-player modes (via JGroups) for your 3D capable Java phone (J2ME, MIDP 2.0, CLDC 1.1, JSR-184).
    Downloads: 0 This Week
    Last Update:
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  • 10
    MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
    Downloads: 0 This Week
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  • 11
    This game is a multi-player on-line persistent 3D game. Players can walk around a realistic city, shooting and entering cars. The aim of the game is to hunt down and kill the enemy covertly. It's a remake of Turbo Esprit, and not unlike GTA.
    Downloads: 0 This Week
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  • 12
    DurDoomed is a FPS made with the jMonkeyEngine (3D engine written in Java). This FPS will be a lab for testing and optimizing, if possible, the jMonkeyEngine
    Downloads: 0 This Week
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  • 13
    This project has been superceeded by Laser Tactics - see http://sourceforge.net/projects/nucleargrave.
    Downloads: 0 This Week
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  • 14
    A 3D, networked, drive-around in hovercrafts, shoot-'em-up semi-3rd person shooter.
    Downloads: 0 This Week
    Last Update:
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  • 15
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 16
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
    Downloads: 0 This Week
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  • 17
    Arabian Flights is a 3d first-person shooter developed in Java using the Java3D library. It is loosely based on the game Magic Carpet. It consits of a 3d-modelled landscape and sprites for the monsters and spells. It runs under anything that runs Java3D.
    Downloads: 0 This Week
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  • 18
    "The Lost Fairy II" is an adventure/action game in 3D. It (will) enables to choose/create your own avatar to explore a virtual 3D world with object to interact with and most important monsters to kill! Futur dev. will include multiplayer capabilities.
    Downloads: 0 This Week
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  • 19
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
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  • 20
    This project has been put on hold until the status of Java3D is more well known. Gunner is a first person, 3D shooter game written in Java/Java3d. Not only will the actual game be developed, but also development tools, level editor, script editor etc.
    Downloads: 0 This Week
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  • 21
    Ruin is a 2.5D Java game world that can run from a browser. It's like a 3D MUD. The game looks similar to Doom or Heretic. View the home page for a demo (http://ruinworld.sourceforge.net).
    Downloads: 0 This Week
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  • 22
    NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
    Downloads: 0 This Week
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