A one-stop Unified Endpoint Management (UEM) solution
ManageEngine's Endpoint Central is a Unified Endpoint Management Solution, that takes care of enterprise mobility management (including all features of mobile application management and mobile device management), as well as client management for a diversified range of endpoints - mobile devices, laptops, computers, tablets, server machines etc. With ManageEngine Endpoint Central, users can automate their regular desktop management routines like distributing software, installing patches, managing IT assets, imaging and deploying OS, and more.
Build a scalable voice experience with the API that's connecting millions around the world.
With Twilio Voice, you can build unique phone call experiences with one API, to create, receive, control and monitor calls with just a few lines of code. Create an engaging voice experience that you can quickly scale and modify with a wide array of customization options and resources.
Find and collect tokens scattered in the stages and avoid the monsters.
The game contains 'assets' subdirectory with some stages, but you can also design your own stages and the shapes of monsters or tokens in a web-browser with the 3D editor at https://mki1967.github.io/mki3d/ .
Run the game with the path to assets directory as the command line argument.
The assets directory contains the following sub-directories:
'monsters' - monster shapes '.mki3d' files
'stages' - designs of stages...
DOOM / Heretic / Hexen source port with enhanced graphics and UI
A portablegame engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
Simple shooting game writed in Adobe Flash CS5 and ActionScript 3
Simple shooting game writed in Adobe Flash CS5 and ActionScript 3
To play go to shooting-range Web Site
Using mouse move aiming marker select flying items and click mouse.
To install on own site or edit, download and unpack zip file archive.
... based) and the ability to choose your desired game server and just play!
Who made NX1-Hybrid possible?
All credits go to the development teams behind Xonotic, Nexuiz, Darkplaces, SDL and many other subprojects.
Thank you for reading this and most importantly have fun!
For more information and additional screenshots please visit:
http://www.xonotic.org
http://www.alientrap.org/games/nexuiz
Make your content and apps multilingual with fast, dynamic machine translation available in thousands of language pairs.
Google Cloud’s AI-powered APIs help you translate documents, websites, apps, audio files, videos, and more at scale with best-in-class quality and enterprise-grade control and security.
UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource
Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
NewWolf is a conversion of a famous 3D action game: Wolf3D
by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
Portablegame engine intended for game development.
Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
LxDoom is a version of the classic fps game Doom by id Software.
Specifically, it's an engine for playing Doom levels, based on the source
code released by id Software. It aims to be free, reliable, portable, and
support a wide range of levels.
Secure and customizable compute service that lets you create and run virtual machines on Google’s infrastructure.
Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.