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Place where to find modifications and add-ons for the Arma franchise.
The reason I decided for this "project" is too keep the spirit of very old and nostalgic title: Operation FlashPoint alive by adding few customizations that have already been available for some time. However, thanks to the official MAC/LINUX release I decided to start transferring as much content from www.moddb.com and www.bistudio.com as possible and make it easy to put everything on a single source and into categories with HOW-TO descriptions for hassle-free experience . . .
The Arma...
OGP has moved to GitHub. The source code hosted here is obsolete and is no longer being updated.
Please visit our GitHub here:
https://github.com/OpenGamePanel/
A PHP webapp (formerly known as hldstart2) used to manage server softwares, such as, Halflife1/2, UT2004, UrbanTerror4 and Warsow (and many more). Powerful features, great for game server companies, and single users.
J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
QMM (Q3 MultiMod) is a plugin manager for Quake 3 that sits between the Q3 engine and the actual game mod to allow pseudo-mods to be dynamically loaded adding new functionality to a Quake 3 Mod. Similar to MetaMod for HalfLife.
Moving to Github (https://github.com/thecybermind/qmm2)
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SplitMod is a QFusion game engine modification adding support for Q3 player and weapon models media, to be used both for players and for new AI enemies, in both SP & DM.