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Turn traffic into pipeline and prospects into customers
For account executives and sales engineers looking for a solution to manage their insights and sales data
Docket is an AI-powered sales enablement platform designed to unify go-to-market (GTM) data through its proprietary Sales Knowledge Lake™ and activate it with intelligent AI agents. The platform helps marketing teams increase pipeline generation by 15% by engaging website visitors in human-like conversations and qualifying leads. For sales teams, Docket improves seller efficiency by 33% by providing instant product knowledge, retrieving collateral, and creating personalized documents. Built for GTM teams, Docket integrates with over 100 tools across the revenue tech stack and offers enterprise-grade security with SOC 2 Type II, GDPR, and ISO 27001 compliance. Customers report improved win rates, shorter sales cycles, and dramatically reduced response times. Docket’s scalable, accurate, and fast AI agents deliver reliable answers with confidence scores, empowering teams to close deals faster.
The power of Java and JogAmp (JOGL, JOAL) used to achieve creating quite a fast small first person shooter using hardware rendering and other interesting features. The sourcecode of the alpha version has been largely inspired from d3caster, written by Vincent Stahl but has been improved and the pre-beta version has been started from scratch.
A Java light, open source first person shooter,with editors.
A Java open source first person shooter (fps), compact, light and completely customizable,
with editors. Sourcecode available.No OpenGL, no java3d, the developer has the full knowledge and control of the game rendering, and the player can build and set everything at will. Hope this can stimulate and help other to create their own games following their fantasies and passions.
Multi scripts for CS:GO that do just about everything
I have not posted any of the code yet, I'm working on it locally then will push everything.
This is not to be used in game (maybe deathmatch only :stuck_out_tongue:), but
rather is meant to have some with the features that Java provides.
I included all source so that you can see what I used. This is a great
project to learn about global event listener, JRobot, JavaFX, etc...
A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original sourcecode while at the same time streamlining it into a more OO and Java-friendly form.
Failed Payment Recovery for Subscription Businesses
For subscription companies searching for a failed payment recovery solution to grow revenue, and retain customers.
FlexPay’s innovative platform uses multiple technologies to achieve the highest number of retained customers, resulting in reduced involuntary churn, longer life span after recovery, and higher revenue. Leading brands like LegalZoom, Hooked on Phonics, and ClinicSense trust FlexPay to recover failed payments, reduce churn, and increase customer lifetime value.
J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).