Showing 43 open source projects for "llm for java developers"

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  • 1
    truly unusual experience of revolution

    truly unusual experience of revolution

    Fast small FPS using JOGL and JOAL

    The power of Java and JogAmp (JOGL, JOAL) used to achieve creating quite a fast small first person shooter using hardware rendering and other interesting features. The source code of the alpha version has been largely inspired from d3caster, written by Vincent Stahl but has been improved and the pre-beta version has been started from scratch.
    Downloads: 0 This Week
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  • 2
    LinkinLand

    LinkinLand

    A Java light, open source first person shooter,with editors.

    A Java open source first person shooter (fps), compact, light and completely customizable, with editors. Source code available.No OpenGL, no java3d, the developer has the full knowledge and control of the game rendering, and the player can build and set everything at will. Hope this can stimulate and help other to create their own games following their fantasies and passions.
    Downloads: 0 This Week
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  • 3
    CS:GO Multi Script

    CS:GO Multi Script

    Multi scripts for CS:GO that do just about everything

    I have not posted any of the code yet, I'm working on it locally then will push everything. This is not to be used in game (maybe deathmatch only :stuck_out_tongue:), but rather is meant to have some with the features that Java provides. I included all source so that you can see what I used. This is a great project to learn about global event listener, JRobot, JavaFX, etc... Most of the people said this just makes it harder to play the game, so it's not fantastic. The only thing I...
    Downloads: 0 This Week
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  • 4
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
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  • 5
    Java port of the Quake2 game engine
    Downloads: 3 This Week
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  • 6
    SrcDS Control

    SrcDS Control

    Cross platform administration tool for Source Engine dedicated servers

    Cross platform (Windows, Mac, Linux) GUI/command line based administration tool for Valve Source Engine dedicated game servers (srcds). Target audiences: - Individuals who want to set up a dedicated server without having to work with command line tools and config files - Experienced groups managing multiple servers/hosts
    Downloads: 0 This Week
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  • 7
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 77 This Week
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  • 8

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the...
    Downloads: 0 This Week
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  • 9
    Lucky at Bingo's take at a Black Ops RCon tool. Supports kicking and banning, as well as custom map rotations for ranked servers. Provides multiple admin levels (super -admin, admin, etc.). An Android version is being developed (Lucky Rcon Lite)
    Downloads: 0 This Week
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  • 10
    Trap 3D (Java3d Required)
    Trap 3D, written almost entirely in Java, is currently in Development using NetBeans IDE. SapieSoft plans to create a "game creating" game. Our object is to be able to export installable mod packs from inside the Trap (Level Making) game. 3D FPS.
    Downloads: 0 This Week
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  • 11
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 4 This Week
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  • 12
    Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
    Downloads: 0 This Week
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  • 13
    A project that aims to reverse engineer the DOS game called World of Xeen (and games based on the same engine Swords of Xeen and Isles of Terra). It also provides tools and editors to make modifications to existing saved games, characters and maps.
    Downloads: 0 This Week
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  • 14
    QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
    Downloads: 0 This Week
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  • 15
    Juggerlnaut aims at providing scalability for MMORPG or even FPS games across cores and servers.
    Downloads: 0 This Week
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  • 16
    A Java library to query game servers such as Half Life and Quake servers to find out the map, number of players, players score, and even game rules. There are different game servers with query protocols that can be added to this package.
    Downloads: 0 This Week
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  • 17
    MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
    Downloads: 0 This Week
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  • 18
    jwadlib WAD Library is a Java library for manipulating WAD files, the format made popular by Doom.
    Downloads: 0 This Week
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  • 19
    J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
    Downloads: 0 This Week
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  • 20
    A recreation of Mazewar, as it originally ran on an Imlac PDS-1 in the mid-1970's, and some Imlac cross-development tools. This consists of a client program, written in C++, which runs on Windows/XP (at least), and a server program, written in Java.
    Downloads: 0 This Week
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  • 21
    The goal of this project is to investigate the design of a high-performance messaging infrastructure to support massively-multiplayer games.
    Downloads: 0 This Week
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  • 22
    A freeware flight simulator based off of the 1970s TV show Battlestar Galactica
    Downloads: 0 This Week
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  • 23
    A simple Java library to allow developers to issue commands to servers using the rcon protocol.
    Downloads: 0 This Week
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  • 24
    A engine for developing first person shooters developed in Java using Java3D. This project started out as an example given to a class at Chapman University.
    Downloads: 0 This Week
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  • 25
    A small PHP script that queries a Half-Life server for player info and outputs the names, durations, and kill counts of those connected to a web page. Highly customizable output.
    Downloads: 0 This Week
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