Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Ship Agents Faster
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
H3LS is a software to provide to users some statistics about Halo 3 players. With a team ID (which is given by a ladder website) you can know all about it whitout go in the Bungie website. Save your time with this software.
A Java library to query game servers such as Half Life and Quake servers to find out the map, number of players, players score, and even game rules.
There are different game servers with query protocols that can be added to this package.
A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly map editor. Written in C++ (but some content creation tools are in Java) and aims to be portable.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
This is a strategy planner aimed mainly at the hardcore first person shooter fans. Similar to a white board application it allows many users to connect to a central server and the users are able to draw and place actions on the board for everyone to see
MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
The Strategic War Planner is here to make tactics even easier. Draw tactics on your client and others will immediately see what you have drawn. The software is in Java, so you ONLY need Java Runtime 1.4 or higher.
Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure
Native application identity and user-based security for your Azure cloud
Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
A Halflife / Halfelife 2 IRC match bot. Reports for various HL/HL2 game events. Also has Admin features. Simple to use with auto-setup. Written in Java so is suitable for many platforms.
J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
A recreation of Mazewar, as it originally ran on an Imlac PDS-1 in the mid-1970's, and some Imlac cross-development tools.
This consists of a client program, written in C++, which runs on Windows/XP (at least), and a server program, written in Java.
Last Remaining is a first person shooter and role-playing game in the same vein as Deus Ex. There will be an engrossing storyline, and the player must take whatever action is necessary to get to the bottom of the mystery.
This game is a multi-player on-line persistent 3D game. Players can walk around a realistic city, shooting and entering cars. The aim of the game is to hunt down and kill the enemy covertly. It's a remake of Turbo Esprit, and not unlike GTA.
DurDoomed is a FPS made with the jMonkeyEngine (3D engine written in Java). This FPS will be a lab for testing and optimizing, if possible, the jMonkeyEngine
quake4j is a Java implementation of the original Quake engine. The game client can be launched from any web browser with one click, and lets you play deathmatch games with other quake4j users.
The Tactics Editor for Squad Actions (TESA) is a strategy editor for computer games. It is fully customizable and not fixed for use on one particular game.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
A BF2 buddy notification program (service), (utilzing the http://www.BF2Tracker.com website) that will send an email (ie cell phone) when a 'buddy' logs on or off, allowing you to join in without having to constantly check.