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This is a strategy planner aimed mainly at the hardcore first person shooter fans. Similar to a white board application it allows many users to connect to a central server and the users are able to draw and place actions on the board for everyone to see
J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
A recreation of Mazewar, as it originally ran on an Imlac PDS-1 in the mid-1970's, and some Imlac cross-development tools.
This consists of a client program, written in C++, which runs on Windows/XP (at least), and a server program, written in Java.
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The Tactics Editor for Squad Actions (TESA) is a strategy editor for computer games. It is fully customizable and not fixed for use on one particular game.
A BF2 buddy notification program (service), (utilzing the http://www.BF2Tracker.com website) that will send an email (ie cell phone) when a 'buddy' logs on or off, allowing you to join in without having to constantly check.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
A engine for developing first person shooters developed in Java using Java3D. This project started out as an example given to a class at Chapman University.
A Java based RCON administration tool for HL/HL2 based games. Features server list, server query, server settings dialog, rcon console, player management and HL/HL2 script support. (Current state supports CS:S only)
Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
jQuake3Eye is a server browser for Quake3 Arena written in Java (sun).
It allows to monitor your favourite quake 3 servers.
With jQuake3Eye you can see the players present on a server and join the game.
Watch your favorite servers to find your buddies
This project is a J2EE application that analyzes logs from many popular
first shooter games. The architecture will be Struts based. A Swing
application is also in the planning...
JRcon is a Java based Steam Games RCON Management Tool. It supports managing multiple servers through one interface, and allows for complete server control from any remote location. JRcon is platform independant, it is written entirely in Java and requir
Set of helper classes to generate random scenes, objects, textures for use in Xith3D projects.
NB: this project is in no way affiliated with Xith3D or its creators other than that is the target 3D environment.