Showing 64 open source projects for "open source assembly software source code"

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  • 1
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
    Downloads: 116 This Week
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  • 2
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 126 This Week
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  • 3
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
    Downloads: 11 This Week
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  • 4
    ChaosEsqueAnthology

    ChaosEsqueAnthology

    A free 3d game for PC that does not limit the player. Fight,Build,Gain

    (NOTE: Make sure to download Volume2 aswell!: http://sourceforge.net/p/chaosesqueanthologyvolume2/ ) 200+ weapons. Build-able enter-able buildings (Like an FPS RPG but with interiors) (Multi-tool/ Utili-tool). City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media. A modification of Xonotic which included extended weapons, maps, vehicles,...
    Downloads: 9 This Week
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  • 5
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 16 This Week
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  • 6
    Old Durandal

    Old Durandal

    A Marathon (first-person shooter) engine with enhanced features

    A 3D Marathon engine project adapted off of the Marathon 2 source code, capable of running all original versions and most third-party scenarios. Features include software texture interpolation, MP3 music playback and enhanced AI.
    Downloads: 0 This Week
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  • 7
    ZDoom is an enhanced port of the official DOOM source code to Win32 and Linux; it adds new features not found in the version published by id Software. Supports Heretic, Hexen and partially Strife. Extra tools: ACC ZDBSP ZETH.
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    Downloads: 69 This Week
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  • 8
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. ...
    Downloads: 0 This Week
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  • 9
    Doom 64 EX is a faithful recreation of the original game using the Doom source code as the base with the benefit from newer control methods like mouse look, high resolutions and color depth.
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    Downloads: 69 This Week
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  • 10

    Advanced Tactical Wasteland

    Advanced Wasteland mission using ACE for Arma II

    Advanced Tactical Wasteland is a mission for ArmA II that incorporates ACE mod into the 404games.co.uk Wasteland version. The main code development is being done on Github. https://github.com/KRDucky/Advanced-Tactical-Wasteland
    Downloads: 0 This Week
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  • 11
    ezQuake
    ALL FILES FOUND HERE ARE _OLD_, PLEASE MOVE TO https://ezquake.github.io FOR THE LATEST VERSIONS Combining the features of all modern QuakeWorld® clients, ezQuake makes QuakeWorld® easier to start and play. The immortal first person shooter Quake® in the brand new skin with superb graphics and extremely fast gameplay. The project started in August 2004 as a derivate of the FuhQuake client by fuh which is a derivate of ZQuake QuakeWorld client by Tonik, one of the current ezQuake...
    Downloads: 5 This Week
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  • 12
    Wolfenstein 3-D Redux is about the preservation of id Software's archetypal First Person Shooter Wolfenstein 3-D. The restoration involved the removal of the gangrenous 16-bit code, while adding support for a number of new technologies.
    Downloads: 5 This Week
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  • 13

    NewWolfLives

    A fork resurrecting NewWolf (Wolfenstein 3D for OpenGL on Windows)

    NewWolf was last updated in 2006 (version 0.73). As I have not heard back from the author and have some fixes and ideas for improvements, I'm creating this fork for those who want a more modern (although perhaps less "authentic") Wolfenstein 3D experience. With the code on GitHub, it will be easy for anyone else to fork in case I also disappear!
    Downloads: 0 This Week
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  • 14
    OTC6 :: Open Tactical Combat 2006. It's a GPLd mod in the spirit of TC:E for EnemyTerritory. Take a look at our Home Page for checkout instructions - or check the "Docs"-section for screenshots, videos ... Branch using etxreal-engine and remove usage of standard et-paks, but using same scripting to run et-maps. In work: adding the gpl-header to every source-file (this expands the old license to the new gpl-based like the provided code-base from iD for the whole enemy-territory-coding).
    Downloads: 0 This Week
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  • 15

    SDLDevil

    Sourceport of the classic Descent Level Editor

    SDLDevil is a Sourceport of the Descent Editor for Vertices Items and Levels originally written by Achim Stremplat for DOS. SDLDevil is a Leveleditor for the classic computer games "Descent" and "Descent 2" by Parallax Software. It keeps the original user interface and the original "feel" while running on modern platforms (primary targets are Linux and Windows). Also a lot of bugs got (and get) fixed which were present in the original program.
    Downloads: 0 This Week
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  • 16

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
    Downloads: 0 This Week
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  • 17
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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  • 18
    A revitalization of the famous Quake mod released under GPL by Lon Hohberger (http://lon.110mb.com/). This code was initially forked from Meta5 and intends to keep the same version numbering scheme.
    Downloads: 0 This Week
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  • 19
    convert plugins to chinese.
    Downloads: 0 This Week
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  • 20
    The QuakeWorld development project. Not very active these days; still, the code base is robust and efficient, so it may be the right choice if you want to start a Quake project of your own.
    Downloads: 0 This Week
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  • 21
    glDoom Resurrected
    This is the source code I found recently for glDoom. I found it on a hard drive I got back from a friend who died a few years ago. I only looked because we're moving. It's been modified to work with VS2008, DirectX9 and to fix a couple of bugs.
    Downloads: 0 This Week
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  • 22
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 8 This Week
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  • 23
    The Herschel’s IRTAG Project is an attempt to create a complete “Laser Tag” game. The full project aim’s to build the hardware and to program the software to have fully functional weapons and playing rules.
    Downloads: 0 This Week
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  • 24
    Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
    Downloads: 0 This Week
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  • 25
    GLQuake32 aims to bring back the glory of the original glquake but optimize it for Win32. I got really sick of putting in the "-bpp -width -height" commands. So i decided the easiest thing to to was to change the code.
    Downloads: 0 This Week
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