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assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
An 3D space ship game, as a re-make of the original space invaders.
Using 3D models for the ships, and raw terrain files.
It is an Ogre 3D based project, Ode library for the physics,
FMOD for the music layer and RakNet for the network layer.
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GLQuake32 aims to bring back the glory of the original glquake but optimize it for Win32. I got really sick of putting in the "-bpp -width -height" commands. So i decided the easiest thing to to was to change the code.
Q2PRO is a Quake 2 engine modification. The goal of the project is to create secure, portable, technologically advanced and fast Quake 2 engine, still keeping full compatibility with original Quake 2 release by Id Software.
Iridescence is a hovercraft simulation with graphics in the spirit of the playstation game, frequency, and with some harkening back to spectre and bzflag.
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PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the highest compatibility to the major Doom versions. Highres software and nice OpenGL rendering. Full Boom and most if not all MBF features.
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with Small scripting language. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod
This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
glAnts-mech - This project is a combination mech game and simulation that will allow you to interact with simple artificial ants. Once you provoke them, they will send fire ants out to protect the nest. Kill the ant mech bots.
Excalibur: Morgana's Revenge is a first-person action shooter game that combines time travel to take the player through the jurassic period, camelot period, and into the future chasing down Morgana.
ezTV connects to your QuakeWorld server to allow people to spectate game in MVD broadcasting. It has an internal web server allowing the display or currently connected servers with maps and players details.
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable game engine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
OpenGL Target Practice. Simple OpenGL based shooter developed for educational and entertainment purposes. OpenAL is used for audio. Warning: Contains cheezy blood splatter effects.
MVDSV (MultiView Demo Server) - most popular QuakeWorld Server in the world with it's ability to record every player's point of view in a server side demo. Includes: mvdsv, qwdtools (demo tools), qwdplayer (client - removed, use http://ezquake.sf.net).
Zhovort is a networked leet-oriented first person shooter. The player drives an hovercraft on a heightmap-based terrain and must hunt and destroy the others players.
Military Forces (or short MF) was originally a total conversion for Quake 3, but is now a standalone game. It allows the player to control planes, helicopters, tanks or infantry.