Showing 246 open source projects for "c for windows 8"

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  • 1
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 3 This Week
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  • 2
    A Fun, fast paced, first person shooter! The ultimate futuristic shooter, built on the DarkPlaces engine!
    Downloads: 0 This Week
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  • 3
    Fate of coliseum is a Quake III Arena mod, multiplayer game under GNU GPLv2 license
    Downloads: 0 This Week
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  • 4
    The COOP or DIE Modification wish to provide the best co-op experience for the Quake 2 game. It uses a central WorldServer that manages on-line players accounts. It also controls monsters and items that are spawned in the maps.
    Downloads: 0 This Week
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  • 5
    gmodes
    Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
    Downloads: 1 This Week
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  • 6
    Duke Match Forever is an open sourced first-person deathmatch game based on the beloved Duke Nukem franchise with special attention paid to aspects of the un-released Duke Nukem Forever by 3D Realms.
    Downloads: 0 This Week
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  • 7
    Custom-TF is a multiplayer Quake modification, allowing players to customize their role in the game to be whatever they want.
    Downloads: 0 This Week
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  • 8
    phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility.
    Downloads: 0 This Week
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  • 9
    A MMORPG Emulator for Neocron 2
    Downloads: 0 This Week
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  • 10
    A logging program to record your Halo 3: ODST: Firefight stats on.
    Downloads: 0 This Week
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  • 11
    A quick-and-dirty maze game written in pure text-mode C with an available SDL frontend. Find the goal and make it to the exit.
    Downloads: 0 This Week
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  • 12
    Team based Aliens vs Humans FPS with buildable structures.
    Downloads: 66 This Week
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  • 13
    English: This is a simple pseudo-3D game engine developed to be used on First person shooter Games. It uses Allegro API. It is also ease to edit , as you can create your own maps on Notepad. Core new version (NeoCore) uses Ray-casting.
    Downloads: 0 This Week
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  • 14
    ETKmod is a modfication of the popular first person shooter Wolfenstein:Enemy Territory.
    Downloads: 0 This Week
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  • 15
    T R E M X
    A mod for Tremulous. Contact me if you want to adopt the project.
    Downloads: 0 This Week
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  • 16
    This page will host every project released by the Brazilian Tremulous Development Team.
    Downloads: 0 This Week
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  • 17
    assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
    Downloads: 0 This Week
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  • 18
    An 3D space ship game, as a re-make of the original space invaders. Using 3D models for the ships, and raw terrain files. It is an Ogre 3D based project, Ode library for the physics, FMOD for the music layer and RakNet for the network layer.
    Downloads: 0 This Week
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  • 19
    GLQuake32 aims to bring back the glory of the original glquake but optimize it for Win32. I got really sick of putting in the "-bpp -width -height" commands. So i decided the easiest thing to to was to change the code.
    Downloads: 0 This Week
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  • 20
    Q2PRO is a Quake 2 engine modification. The goal of the project is to create secure, portable, technologically advanced and fast Quake 2 engine, still keeping full compatibility with original Quake 2 release by Id Software.
    Downloads: 0 This Week
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  • 21
    Gloom is a Quake II modification that blends fast paced action and strategy to create a unique gameplay expierience that will take many years to master.
    Downloads: 0 This Week
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  • 22
    Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
    Downloads: 0 This Week
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  • 23
    Various Quake 3 clients for Windows with raw mouse input support
    Downloads: 0 This Week
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  • 24
    Thor has currently the aim to render the most realistic space scene
    Downloads: 0 This Week
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  • 25
    Iridescence is a hovercraft simulation with graphics in the spirit of the playstation game, frequency, and with some harkening back to spectre and bzflag.
    Downloads: 0 This Week
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