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Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
3D. Destroy icebergs & enemies in the dark cold seas of the future.
Destroy icebergs & enemies in the battle zone that is the dark cold seas of the future. Inspired by the arcade games of the 80's. The era of Asteroids, Battlezone, Robotron, Berzerk, Tempest, Defender and Spaceinvaders.
An 3D space ship game, as a re-make of the original spaceinvaders.
Using 3D models for the ships, and raw terrain files.
It is an Ogre 3D based project, Ode library for the physics,
FMOD for the music layer and RakNet for the network layer.
Dreams Eternal is an FPS game with focus on storyline instead of shooting. The goal of the game is to have a scary athmosphere. Basicly the game will play in the dream world and will concentrate on puzzle solving. Crystal Space is used for 3D.