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This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OSX, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
[Hacked Hexen] based on K.Robillard's Linux Hexen engine, is finally being finished after Dan left it in limbo for a while. New stuff includes midi, screenshots, bug-fixes, transparent maps, and extensive C fixes allowing for OS and CPU portability.
OpenGL port of the classic 6dof 3D shooter Descent
D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OSX, containing many enhancements and bug fixes while preserving full backwards compatibility.
This is a port based on Moritz "Ripper" Kroll's WOLF4SDL port for Wolfenstein 3D, a game developed 1992 by id Software and published by Apogee. The source code to the game has been released as GPL.
The port implements a "bot" for this game, where the player is controlled by the computer, in the attempt to solve every level autonomously.
Available as binaries for Windows and OSX, and as source package for Linux/UNIX (requires SDL and SDL_mixer to build). An experimental build has been...
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Ferro is a GPL C++ library for manipulating Marathon maps. Atque is a Mac OSX / Windows / Linux tool for merging/splitting Marathon scenarios and images files.