Showing 13 open source projects for "base64.java"

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  • 1
    SonOyuncu Makro 15+CPS

    SonOyuncu Makro 15+CPS

    Ücretsiz SonOyuncu macrosu, minimum 15CPS garantili.

    Bu program UfukGames tarafından yapılmıştır. Güvenli, hızlı ve az yer kaplar. SonOyuncu uygulamasının içine makro programımız konulmuştur. Oyun içinde eş zamanlı olarak açıp kapatabilirsiniz.
    Downloads: 13 This Week
    Last Update:
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  • 2
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 12 This Week
    Last Update:
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  • 3

    FU-18-newsuperyoshi

    Fly, bomb, shoot sh*t.

    FU-18 is an open source, micro-transactioned arcade style game. If you would like to join the project, shoot me an email at newsuperyoshi@icloud.com and I'll get back to you.
    Downloads: 0 This Week
    Last Update:
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  • 4
    OpenRanked is a centralised system which provides, stores and updates the gaming statistics (ranks) of each player who plays at a server running the OpenRanked mod. This system is likely to compete with the official statistics page of ETQW.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Reflectors Border
    Reflectors Border will be a combination between a Jump an Run and a First Person Shooter
    Downloads: 0 This Week
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  • 6
    STONE Layer is a set of encoding and compression routines that enables communication with Skulltag Online and other Online Networks. STONE Layer is currently implemented in C++, and soon will provide Java and Perl implementations.
    Downloads: 0 This Week
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  • 7
    A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly map editor. Written in C++ (but some content creation tools are in Java) and aims to be portable.
    Downloads: 0 This Week
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  • 8
    A recreation of Mazewar, as it originally ran on an Imlac PDS-1 in the mid-1970's, and some Imlac cross-development tools. This consists of a client program, written in C++, which runs on Windows/XP (at least), and a server program, written in Java.
    Downloads: 0 This Week
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  • 9
    The goal of this project is to investigate the design of a high-performance messaging infrastructure to support massively-multiplayer games.
    Downloads: 0 This Week
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  • 10
    A four-dimensional first-person shooter, designed not to expand your horizons, but to add a new horizon orthogonal to all the other ones you're used to.
    Downloads: 0 This Week
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  • 11
    Doom3 SDK Modification Developers share their C++ enhancements to the 1.3 SDK
    Downloads: 0 This Week
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  • 12
    This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
    Downloads: 0 This Week
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  • 13
    A multipart story that will be using several engines surrounding a post-apocalyptic future of an alternate earth brimming with culture shock as primitive, mystical, alien, technological collide in a often heartless landscape.
    Downloads: 0 This Week
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