Showing 5 open source projects for "fluid-particles"

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  • 1
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 19 This Week
    Last Update:
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  • 2
    QBism Game Engine
    ... marks (stainmaps), fog, transparent water and particles, and skyboxes. Unique indexed colored lighting that doesn’t slow down the engine. Plays nice with weird laptop screen resolutions and Windows XP/ Vista/ 7. Record demos directly to xvid, mp4, divx, or other avi-compatible formats. Start and stop demo recording any time during a game. Start and stop video recording any time during a game or demo. Fisheye mode! [Optimize me!] Mothballed project: QBismFusion = enhanced QFus
    Downloads: 0 This Week
    Last Update:
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  • 3
    Radial 3D engine is a new engine based on my OK 3D engine. It has a compiler, bump/spec, lights, anims, particles etc. Hidden is virtual render path based on code of Brad Blanchard. For latest source or questions mail me (willemsenfrank@yahoo.com)
    Downloads: 0 This Week
    Last Update:
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  • 4
    New Cube engine, based upon the Cube engine from dot3 labs. new features will include: compatibility with cube 2 and 1. dynamic lighting better fluid animated .obj files animated textures
    Downloads: 0 This Week
    Last Update:
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  • 5
    A3P
    This project hosts the SVN repository for the A3P indie game project, found here: http://sf.net/projects/a3p
    Downloads: 1 This Week
    Last Update:
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