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    StateTransmitter

    A library that keeps objects synchronized over a network.

    Designing network protocols by hand is a costly and sometimes troublesome work. This C# library implements a generic network protocol that transports the events object creation, object destruction and the change of a property of one of those objects. It also has facilities to observe the objects for property changes. In sum, the properties of objects that are taken care of by the library are automatically kept in sync. The only requirement to the objects is that they notify the modification of their properties, similiar to what WPF requires from a (typical) view model.
    Downloads: 0 This Week
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