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A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
An easy-to-use, user-friendly GUI for archived file formats (jar, zip, tar). Explorer-type archive browsing with all the archiving functionality offered through a much easier, quicker & more understandable manner than its command-line counterpart.
This project has been replaced by Archive Buddy [http://sourceforge.net/projects/archivebuddy]
PHP Unarchiver is Un-Archiver tool that works with Tarballs, Zips and Rars. Unarchiver is a browser-based archive management tool for users who do not have direct access to their servers.
Language-independent interfaces like DOM, SAX and XSLT are not particularly "Pythonic". Several tools are contained in this
"XML2Python Interfaces" project that provide more natural ways of translating between XML and Python objects.
OzVM is a simple, lightweight, secure virtual machine. The current target application of OzVM is OzStream, allowing platform-independent self-decoding data, which abstracts encoded data from client applications.
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pgn2pgc converts text Portable Game Notation (PGN) chess files into highly compressed Portable Game Coding (PGC) chess files. This is the only implementation of PGC as described in the PGN standard. Code is also useful for writing chess software.
A human-readable ISC-Licensed implementation of the LZO1X algorithm.
LZO is a compression library which is widely used around the world. The main problem with LZO is that it is absolutely not human readable.
People have done crazy stuff to get LZO to run in their language. Usually it implies inline assembly or trying to execute data which actually contains machine code. This is sick. Whoever is responsible for this sorry situation ought to be ashamed.
So I'm going to deobfuscate LZO and provide a ISC implementation of this algorithm in Python and C. In...