Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Get Started Free
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
A modular implementation of various algorithms and techniques of Machine Vision, and a 3D virtual environment for demonstration, a project for UCM (Universidad Complutense de Madrid).
Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
SaltyEngine is small 3D engine to use with OpenGL. Main purpose of this project is to test some new stuff and approach to game engine for different platforms.
Currently supported platforms include: Linux, Windows.
This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
A 3D Captcha implementation using Pov Ray and JSF.
A user is presented with the challenge of identifying various objects.
The image is generated out of a 3D model in which the different elements and element attributes are randomized.
WiimoteCommander is a tool for connecting a wii remote or "wiimote" (with extensions) to a PC (Windows or Linux) or a MAC. You can then see up to 7 wiimotes and extensions in order to manage them (events, rumble, speaker, LEDs, and 3D viewer).
This project intends to implement OpenGL APIs on MiniGUI based on the famous open-source implementation of OpenGL: Mesa3D. It uses MiniGUI as the graphics backend of Mesa3D. By using Mesa3D4MiniGUI, you can run OpenGL 3D applications on MiniGUI.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
OAR (Offender Acknowledgement of Responsibility) is to provide a multi-therapy approach to the problem of recidivism in our current penal system, using open-source software.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
LAAPhysics is an online, self-directed, course distribution and management system, incorporating a 3D environment and advanced grading and evaluation features, designed for, but not limited to, physics education.
I'm using this to make an Open Source game from scratch. By now it's only me, so it will take some time, but I'll keep you posted. The idea is to make a 3D plattform game using OpenGL, SDL and C++, and then extend it to use OpenAL.