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"Eu[phoria] CAN [do] OOP".
OOP programming in Euphoria is not built into the language, yet it is simple to realise and easy to apply. EuCANOOP provides a OOP functionality with just nine routines.
There are no operating systems limitations.
This project will allow a group of people to develop the Euphoria programming language: interpreter, translator, binder, documentation etc. For more information visit https://openeuphoria.org
The OHRRPGCE (Official Hamster Republic Role Playing Game Construction Engine) is a game maker that you can use to create your own RPG game in a style similar to the classic Final Fantasy games on the NES, SNES and GBA which have so shaped the RPG genre.
...While FreeDOS will not allow the use of PCI 32 bit drivers, FREEDOM operates in a 32 bit DOS extender, and there is no reason why any sharp programmer could not load Linux Sound and Network drivers into machine memory, and let Euphoria interface with them directly.
The FREEDOM system will only operate in a FreeDOS environment.
euqt is a C++/C wrap of Qt for the euphoria programming language
euqt wrap uses the Qt shared libraries in addition to a thin wrapper in c/c++ of some classes and methods of Qt objects compiled into euqt shared library, euqt.dll or euqt.so or whatever is the convention on your system for the euphoria programming language. pre alpha but it already works quite well. eu4.x & Qt 4.xx so far.
no repo yet
The Euphoria Standard Library. A project to design a general purpose library to act as a standard for other Euphoria developers to use. Designed to complement the include files released with the official Euphoria interpreter.
StoreMgr is intended to be a cross-platform open-source point of sale system for small businesses. It will need to account for products, services, and packages; purchasing, sales, inventory, delivery, and appointments.