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Simple dungeon is a web API based MUD server. This software act as chat server with Key-Value store. You can develop an avator chat service or a MUD for any device that can handle HTTP/HTTPS.
!! notice - Now, Mercurial repository is main. I will not push into svn. [06 Jan, 2013]
A framework for creating MMO Games or simulations. The client written in C# and the server in erlang. An demo game("Atlantis") is also provided to show how things are connected. Server. The server is built in erlang/OTP.
SERVAL: An Erlang client/server software to emulate VLANS over Internet. SERVAL is a software switch to create VLANS and connect a machine to a different LAN from the one its network card is actually connected.
PHP 5.x module providing interface to Erlang/OPT application nodes trough Erl_Interface C library, mainly intended for use in server enviroments to interconnect Web scripts with Erlang/OTP server software.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.
This is a wiki server enabling the public to edit not just the text pages, but the programming behind them. The prototype is written in Erlang with a built-in Scheme interpreter to run user's code.
IPFC is a distributed management solution for security module (firewall, nids). Security module can be packet-filtering (ipfw,netfilter,ipf ...), NIDS or any other servers (syslog...) or embedded devices.
Spicewood is an OS independent database/file sharing server that combines centralization and decentralization for a greater efficiency and security, as well as a dependent client that will be made for multiple operating systems.