GEM (Graphics Environment for Multimedia) is a library to be used with Miller Puckette's Max-like realtime-computermusic-software "Pure Data" (Pd), which allows to draw and control openGL- and pixel-graphics (like video) in realtime from within Pd.
Viewstl is an open source way to view Stereo Lithography Files as shaded on-screen images. Ascii STL files and dynamic rotation, scaling, and panning are currently supported. Written in C using OpenGL, GLU and GLUT.
ProtoMol is an object-oriented component based framework for molecular dynamics simulations.
2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
FOX is an Extensible C++ Class Library for Multi-Platform GUI development. Platforms supported include Linux, Windows NT/9x/2K, and UNIX/X11 workstations (IRIX, Solaris, HP-UX, Tru64, AIX, FreeBSD, and others).
SLFFEA stands for San Le's Free Finite Element Analysis. It is a package of scientific software and graphical user interfaces for use in finite element analysis. It is written in ANSI C by San Le and distributed under the terms of the GNU license.
Virtual casino come and meet us at a place where we will rip all your money :-)
Clawlib is or intends to be a cross platform C++ library
Terrain Voyager Engine is an OpenGL accelerated, multi-platform (Win32, Linux, IRIX) landscape engine. One of the goal of it is to make a small FPS game.
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
Z88 a free finite elements program featuring 20 different element types for LINUX and Windows. Includes two solvers, a mesher, plot programs and a GUI with online help.