3D .NET engine for Windows, Linux, Mac
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
Admin, Backup, (Mirror) Cache, (re)Deploy, Embed (wizard), Migrate
"ABCD (th)em" referring to computers that need to be setup according to developed best-practice scripts and procedures. No Liability taken for any parts of this project; you're supposed to make your own recipes no matter how perfected our demo has become. This is a Deployment, Lockdown, Automation, and Management Framework for better install and automation scripting powers. Demo needs 3+ pcs in the following destructive spawn order to show off; Start with a CentOS-Net-Install (manual param entry) or ABCDem-Embedded-Install ISO to provide Distros, the local deployment mastermind which will provide Net-Boot, Spin-Builder, and Management. 0) Distros - Cache & All-In-One-Server. 1) Desktop, Media, EMail, & Browser. 2) Ultra Basic Workstation & Gaming. 3) Random but unchanging on next rebuild. *) Computers 1-3 will not confuse build roles or data; keeping original birth order and migrating data from backups. Computer Zero can make rebuild&migrate self-contained auto ISO
WEB Based CMS (AntHill Blog: http://teamco-anthill.blogspot.com)
This php based advanced news system is tested in php version 5
Provides the ability to monitor a Chumby's vital statistics (network usage, uptime, CPU utlization, etc) using the munin application.