A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
Modular, touch screen friendly navigation system with GPS tracking, realtime routing engine and support for various vector map formats. Works on a wide range of devices, from computers to smartphones.
Cross-platform real-time strategy game (3D)
_________________________________________________________________________________________________________________________________________________________ PLEASE NOTE: Downloads and repositories have moved to GitHub at http://github.com/megaglest _________________________________________________________________________________________________________________________________________________________ MegaGlest is a free real-time strategy (RTS) game. It's fun to play in both single and multi-player modes (same or cross platform on LAN or Internet) and has lots of game content for endless playing. It forked from (no longer maintained) RTS classic Glest in 2010 and has since added several new features while improving on previously existing ones. MegaGlest is available for Linux, Windows, OS X and other systems. It also drives ot
This is a same game in 3 forms, a Text Based, a 2D SDL Based and a 3D OpenGL based, it use the classic winmine with a bit more of action ;)
A online multiplayer dominoes game.
FLAW is a free top-down wizard battle game. It can be played by up to 5 players simultaneously. The goal of the game is to survive as long as possible while more and more fireballs appear in the arena. Gameplay is simple and self-explanatory. The desktop version is available on Windows and Linux - an Android port of has been made by David Lee Evans (https://github.com/DavidLeeEvans/FLAW) The game and all of its assets are licensed under the GNU General Public License Version 3 and may be modified, copied and redistributed under the terms of this license.
This project integrates SDL and OpenCV to provide a multimodal interface using the OLPC's laptop integrated video camera. A Multimodal Educational Mini-Game Package with Brazilian cultural specific content.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
Pac-Monster is a very funny game based on the popular Namco Pacman. The player can control not only the Pac-Monster, but the monsters too. It can be played by two players in the same PC/console(PS2/PSP) or lots of players in network.
This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
Open Source portable MMOG about mechas, where you can assemble your robot the way you like and fight with the other players. Mainly using SDL.
A media player software and entertainment system application framework
XBMC Media Center is a free cross-platform media player software and entertainment system application framework for Linux, Mac, and Windows. XBMC is capable of playing back and streaming all popular video, audio, and picture formats out-of-the-box.