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2D game engine for traditional platform games1 weekly downloads
Pre alpha of my current Game1 weekly downloads
Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
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Arkana - Fight to survive (FTS) will be a 3D real time strategy game in the veins of Warcraft 3, AOE, EE, ... but with a twist: the focus is on online gaming and each player will have a hero which he carries from game to game.
Campeones del Abismo (Champions of Abyss) es un juego de cartas de rol programado en C++, SDL y OpenGL. Últimamente estamos realizando muchas actualizaciones para estar mejor actualizado visita www.proyectoabyss.net
planning/pre-alpha stage; Cannot Play Yet! -- Old 8 bit Nintendo style rpg
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
This is the old version of the AutoDoom project and is discontinued. Please look at my "autodoom" project, also on sourceforge.
Learn how to make rls hard way
A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
A top down shooter game. Right now, it's a defense game, but I plan on creating different games with the same core code.
Tactically-oriented first person shooter, heavily WIP
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Roguelike rpg with big randomly generated world and tile-based graphics.
Psion Organiser II Emulator
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
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nJES is a complete CPython rewrite of JES (Jython Environment for Students), originally written by Mark Guzdial and Barbara Ericson. The primary objective of the rewrite is to enhance performance while maintaining full forward compatibility with JES.
2D Game Engine, based on OpenGL and focused on Isometric Games
The narrative engine that will power future Maiden Royaume games.