Remake of the classic Caesar III game
CaesarIA is an open source remake of Caesar III game released by Impressions Games in 1998, it aims to expand the possibilities of the classical city-building simulators and to add new features showing the city life. Now the game work with Windows, Linux, Mac, Haiku and Android. The original Caesar3 game is needed to play openCaesar3. We start crowdfunding campaign for renew graphic set at www.igg.me/at/caesaria-game. Help us set new stage in good old Caesar.
NedoPC SDK is a set of development cross-tools (compilers/emulators) to develop system and user software (and hardware) for some old home minicomputers and new "homebrew" hobbyist-friendly computers (including development of that kind of computers)
AssortedWidgets is an OpenGL+SDL GUI Library, developed for games, 3D techdemos and 3D applications, featuring BSD license, Delegate Code Style, Ability to define custom themes and Common Widgets and Layouts.
CarWars is a 2D top-view car game such as SuperCars, Death Rally, GTA.
Dream is an overhead graphical MUD, vaugely reminicent of older versions of Final Fantasy.
A Super Puzzle Fighter Like game for Linux, Mac OS X and Win32 (using SDL).
This project [PoKéQuesT] is to create a Pokémon MMORPG. The Server itself is being written in PHP and free to download and modify, whereas the client is being written in C++ with a library so that it can be compiled for multiple OSes.
PyUI2 is a cross platform user interface library written in Python. It is targeted primarily for game development, but can be used as a user interface for other applications.This version has been forked from the original Pyui library.
Primeira Engine de SDL Totalmente Em Português. A TSEngine (PESTEngine) foi descontinuada. Seu desenvolvimento serviu como base para uma nova Engine em Java chamada Etyllica.
The Game With No Name is a cross-platform game written in C++ with SDL. Players race through different mazes while battling each other at the same time, combining features of a puzzle game, an arcade game, and a racing game.
Atari 2600, C64, Python, 3D engines and rock'n roll
MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
A Max2D driver based on SDL for BlitzMax programming language.
Bombz is a simple puzzle game in the spirit of Sokoban where you must push bombs into strategic positions before detonating them to destroy walls blocking your path. It is a portable rewrite of a game originally written for the Acorn Archimedes.
Not only a block breaker
AlienBraker is a video game fully written in C using the SDL Library. Rules are simple. Destroy as many aliens as you can while increasing your color combo.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
ABC(Another Breakout Clone) is a breakout clone written in c++ using the SDL library.
An open source pack of arcade games, written in python with pygame. An asteroids clone (known as Komet Busters) and a game of pong is under construction. They will have standardised menu screens.
Move your armies between territories in a board and dispute territories through 2-D artillery simulation. Soundtrack by Stabilizer (http://www.myspace.com/stabilizer), every track is used with their permission.
Asgard is a role playing game complete with menus, random battles, maps, towns and dungeons. Join the community of developers, writers and artists. Our goal is to deliver a rich and beautiful, free software RPG to gamers everywhere.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
Beta Gunner Warcry is a shoot-em-up with procedural levels.
An experimental blob game.
Blood and Iron is a low fantasy tactical RPG where you attempt to lead a mercenary company to fame and fortune.
The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.
Campeones del Abismo (Champions of Abyss) es un juego de cartas de rol programado en C++, SDL y OpenGL. Últimamente estamos realizando muchas actualizaciones para estar mejor actualizado visita www.proyectoabyss.net