A complete runtime environment for gcc
The mingw-w64 project is a complete runtime environment for gcc to support binaries native to Windows 64-bit and 32-bit operating systems.
A Windows client for the Direct Connect networks
DC++ is an open source Windows client for the Direct Connect file sharing network. The DC network is a decentralized network, made up of individual servers (hubs) that users join to share files with other members on that hub. Each hub is individually run by a fellow user of the DC network, and may have certain themes to the content on the hub. Hub owners set up rules to regulate their hub as they see fit.
SuperTuxKart is a kart racing game featuring Tux and friends. It is a fun-racer game, focusing on fun and ease of play.
A 3D simulator game where you can drive, fly, and sail
Rigs of Rods is a 3D simulator game where you can drive, fly and sail various vehicles using an accurate and unique soft-body physics engine. Since 2014, the development continued at https://github.com/RigsOfRods/rigs-of-rods UPDATE: 10/30/2016: removed opencandy installers, replaced with zip files.
32/64 bit multi-platform Ethernet S7 PLC communication suite
Snap7, through three specialized components: Client and the inedited Server and Partner, allows you to definitively integrate your PC based systems into a PLC automation chain. Designed to transfer large amounts of hi-speed data in industrial facilities, it scales easily, down to small Linux Arm boards such as Raspberry PI. Hi level object oriented wrappers are provided, currently C/C++, .NET/Mono, Pascal, LabVIEW, Python with many source code examples. Very easy to use, a full working server example is not bigger than the “Hello world”. Many projects/makefiles are ready to run to easily rebuild Snap7 in any platform without the need of be a C++ guru. Very detailed documentation provided.
SUMO is a microscopic road traffic simulation.
SUMO is an open source, highly portable, microscopic and continuous road traffic simulation package designed to handle large road networks. It allows for intermodal simulation including pedestrians and comes with a large set of tools for scenario creation. Please note that code and issue tracker are now at https://github.com/DLR-TS/sumo/
Library to control radio transceivers and receivers
The Hamlib project's purpose is to develop flexible and portable shared libraries that offer a standardized API to control any radio oriented equipment through a computer interface.
Realism Invictus mod for Civilization IV
Realism Invictus is a mod for Civilization IV with over a decade of development.
Syllable Desktop is a complete operating system that is easy to use, powerful, lightweight and extraordinarily fast and responsive. It has its own kernel, filesystem, GUI and applications. Syllable Server is a matching small and efficient Linux server.
The COLLADA Document Object Model (DOM) is an application programming interface (API) that provides a C++ object representation of a COLLADA XML instance document. Contact a project admin to become a developer!
3D pointcloud data storage and interchange format
Reference Implementation of the ASTM 3D Imaging Format. A file format for interchange of 3D (laser) imaging data. (This work is not officially endorsed by ASTM.)
An Interactive Source Separation Editor
In applications such as audio denoising, music transcription, music remixing, and audio-based forensics, it is desirable to decompose a single-channel recording into its respective sources. To perform such tasks, we present a new software tool to perform source separation by painting on time-frequency visualizations of sound. Initial results shows the software can achieve state-of-the-art separation results compared to prior work.
C/C++ library to add light and intuitive GUI to OpenGL and DX programs
AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. The project is not maintained anymore but feel free to download and modify the source code to fit your needs or fix issues.
MediaCenter-like Fullscreen User Interface for VLC
JuceVLC is VLC with a simple MediaCenter-like fullscreen User Interface. * Browse local or remote (via UPNP) files and adjust settings using On Screen Display (O.S.D.) * Frontpage movies menu with automatically downloaded posters (from www.omdbapi.com) or generated thumbnails (no setup required) * Big, customizable fonts size and no tiny popup dialogs * Subtitles selection and synchronization using slider via O.S.D. * Search,Download,Extract and Load subtitles from opensubtitles.org * Keep last and favorite video folders * Does not mess up your system: settings are stored in the application folder * Portable: Paste is on any usb key or external hard drive * JuceVLC application uses regular VLC core libraries/plugins: You can paste future VLC versions directory along JuceVLC to update the core video player without any JuceVLC update * The "space-key" allows your relatives to play/pause when interupting your video;-)
TX Library is a tiny graphics library for Win32 written in C++.
TX Library is a tiny graphics library for Win32 written in C++. It is a small sandbox for the very beginners to help them to learn basic programming principles. The documentation is currently in Russian. More info here: http://storage.ded32.net.ru/Lib/TX/TXUpdate/Doc/HTML.ru, http://ded32.net.ru/news/2011-04-03-58, http://ded32.net.ru.
Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
A C++ library for the Windows platform containing classes for MIME, video capture, socket, Windows registry, files, images, and other basic purposes.
The Adobe Source Libraries (ASL) are a collection of C++ libraries building foundation technology to allow the construction of commercial applications by assembling generic algorithms through declarative descriptions.
Shareaza Plus is developed to create the fastet Gnutella 1+2, eDonkey2k and BitTorrent client on the planet. It includes enhancements to significantly speed up downloads and file searches. It boosts networking performance under WinXP and is very easy to
DBoxFE creates and manages configuration files for DOSBox. You can create different profiles for your games, etc. For more information about DOSBox launch the hompage: http://www.dosbox.com/
A Free Experimental System for Image Processing
ImLab is a free open source graphical application for Scientific Image Processing that runs in Windows, Linux and many other UNIX systems. It supports multiple windows, data types including 32 bit integers, 32 bit real numbers and complex numbers.
Clone of Urban Assault with new Graphics.
Description of the old game can be found here: http://en.wikipedia.org/wiki/Urban_Assault 3D Engine used: DarkGDK (http://www.thegamecreators.com/?m=view_product&id=2128) If you wish to be involved in this Project send me a Message in Skype: flippsi93
OpenFlower is a free and open source CFD code (for Linux and Windows) mainly intended to solve the turbulent incompressible Navier-Stokes equations with a LES approach. It can deal with arbitrary complex 3D geometries with its finite volume approach.
RebeccaAIML is an enterprise cross platform open source AIML development platform. RebeccaAIML supports C++, Java,C#, and Python as well as many other programming languages and AIML development out of the box with Eclipse.
A collection of MS VS.NET (C++, C#, VB.NET) components, controls and class libraries (Win32/64 and WinCE/WM) to aid development of printing functionality in .NET applications that make use of some barcode printers (Zebra, O'Neil, etc.).