An intuitive molecular editor and visualization tool
Avogadro is an advanced molecular editor designed for cross-platform use in computational chemistry, molecular modeling, bioinformatics, materials science and related areas. It offers a flexible rendering framework and a powerful plugin architecture.
OpenGL port of the classic 6dof 3D shooter Descent
D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
A 2D multiplayer space shooter game
A 2D multiplayer space shooter, inspired by the Amiga classic Gravity Force. Play race, mission or dogfight. Single player, with friends or against AI. There are 50+ levels and a map-editor included. Global hi-score and achievements with replays on the website. The game plays on Windows, Linux and Mac.
Cultivation is a game about the interactions within a gardening community. The resources needed for genetic propagation are tight, and relations can become tense. Cultivation explores self-interest, the common good, conflict, and compromise.
RPG Builder FREE is a non commercial RPG Development system for the RPG Hobbyist and without any programing knowledge
Nimuh is a project puzzle game destined to improve the knowledge of Andalusia.
Powerful HTML editor
This HTML editor is a just a simple program, but with powerful features. Based off of NetBeans and it's UI, I hope to allow the same customization interface and easy-to-use program feeling as many OpenSource programs. With support for CSS, HTML1-5, and XML it is very useful and plans are made to include server-side support and well as a testing enviornment.
Galaxy extraterrestrial life simulation
EtiC is a galaxy simulation software that generates and renders a mock galaxy for rational estimation of the number of extraterrestrial civilizations. Stars and planets are simulated with plausible physical characteristics, based on user-adjustable parameters. An EtiC simulation run consists to generate a galaxy disk physical stars, associate planets to the stars, and for habitable planets, simulate the life stages evolution until extinction. A visual animation of the galaxy and user selection of highlighted star-planet objects is provided, together with statistics (25+ graphs) and estimates of Drake equation factors. The V2_1 provides several new features: planets surface magnetic field, reworked life stage transitions, integration of MW exoplanets catalog, planets view and graphs window optionally on different threads... EtiC is based on OpenGL / GLFW 3.2, runs on MSWindows 7 and MacOsX. Source code in C++, was developped using the Dev-C++ IDE and XCode.
It was my freshman C++ class project it's written in C++ it's a simple 2D car racing game now I put it on the web, maybe someone will find the source code interesting and helpful.
A simplistic first-person game base built around the idea of a single-floor grid of cubes layout. In its current state, it allows navigating around a 3D maze. It utilises SDL and OpenGL. Its source code is released into the public domain.
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
Tanky is simple tank game created in Open Inventor / Coin that includes AI computer opponent, network gaming, and sound support.
This is a hybrid arcade/shotem'up game with puzzle elements borrowed from classic non computer games like rock/paper/scissors. Play a series of death matches against your opponents but be very careful in the guns you select!
Sandbox application using the Box2D physics engine with graphics done by SDL and OpenGL. I include some of the Box2D source code in this project. I claim no credit for any of the source files with the "b2" prefix.
This is a new take on the standard genre of puzzle game. The goal is for the player to break out of nested shells through the use of tangrams.
All condition for my experience before on for more project belong to my handling
This is a Dance PAD for PC and PocketPC, here you will find the driver, tha printed circuits and a great game. Esta es una alfombra de baile para PC y PocketPC, Aqui esta el controlador, las imagenes, y un Juego Excelente.
A public domain cross platform 3D game
An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.
Exemplar is a 2D Adventure Game Engine that is similar to SCUMM. The complete system can be used to create games alike The Curse Of Monkey Island in terms of graphics and architecture. (DEAD FOR NOW)
Final Fantasy like 3D Game
Final Dream is a Final Fantasy Style 3D RPG Gam, featuring 7 levels, 5 monsters and 2 bosses and some huge bonuses for the addictive player(like an FF7 Style Summoned monster) May 2007 EDIT:The project is now VS2005 Compatible September 2012 EDIT : This is one of my earliest projects, to see what I'm currently up to check out http://www.facebook.com/relativegames :)
Texture font for OpenGL applications
It consists of two modules. First module is a command line program which takes as input a truetype font (or other type) and extracts in an output png image the requested font glyphs. An xml used as input preferences and an xml or binary created as output with glyph properties. Second module is a OpenGL library to render such fonts. It is very abstract and very simple. Basically it is like a snippet.
SatsumaBenji's core game creation engine
This project is a being worked on by a single college student from the UK and has been in progress since September 2012. This engine is aimed at making it easier to create complex games through simply creating the game objects and tying them all together with the game levels through a sophisticated internal messaging system. Unique objects behavior can be tied in through a unique script language provided with the engine. I welcome anyone to use my engine as they wish provided that they give credit where credit is due, and I even encourage others to send me a message if they believe they can make certain pieces more efficient/safer/user friendly/stomp out bugs/etc.
Half-Life Nosteam with Counter-Strike1.6&Condition Zero, BlueShift, DeathMatch, Ricochet,Team Fortress, NaturalSelection & the Famous OpossingForce Nosteam.FULL Games
Heros of the West North is a fantasy RPG with a 3rd person view.