Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible.
AssaultCube is a FREE, multiplayer, first-person shooter game.
ASSAULTCUBE HAS MOVED TO GITHUB: http://www.github.com/assaultcube AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine. Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun! With efficient bandwidth usage, it's low-latency and can even run over a 56Kbps connection. It's tiny too, weighing in at a lightweight 40 MB package available for Windows, Mac and Linux. On the correct settings, it can even run on old hardware (Pentium III and above). More about AssaultCube @ http://assault.cubers.net
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
OpenGL port of the classic 6dof 3D shooter Descent
D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
3D video music media player lyrics subtitles etc...
✿ Unique! The first, and only, software of its own kind... ;) ✿ Home page: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39695 ✿ More screenshots: https://www.facebook.com/jorge.bigarte/media_set?set=a.10208707888241221.1073741831.1431930849 ✿ USAGE examples: - Simply play your musics, with 3D visuals. - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime stories, fairy tales, lullabies, etc...) - Great for children... (Add your voice reading a book, poetry, etc...) - Make "surprises" with your messages, etc... - Great to promote your band and your songs. (You can even create your own "video-clips") - Works great with your "heavy" music too! ;) - Use your imagination!... Many many examples are included in the "music" directory!
A IC/MEMS layout editor. Features: all angle, font generator, macros, boolean operations, design rule checker, supported formats:Calma GDSII, OASIS (Open Artwork System Interchange Standard), OpenAccess, DXF, CIF (Caltech Intermediate Form), ...
Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
Gestion de Cabinet Medical / Medical Patient Record
Since 2 months, new version will arrive in QT5, with better integration of multimedia document and multilanguage support. If you have some specificity in your country, tell us we can integrate it. Medintux est une suite logicielle pour la gestion du cabinet médical et des services hospitaliers. Agrément ROSP, Compatible HAS avec le Vidal ou Thériaque, CIM10, codage CCAM. Liaison Sesam Vitale, Hprim, Apicrypt, Sigems. 100% Paramétrable et personnalisable. Environnement : Fonctionne sous MAC, Linux, PC, Android et mode Web intégré dans un navigateur. Fonctionnalités : Comptabilité, Gestion du dossier patient, Gestion documentaire, Gestion des admissions et des salles d'attentes. Aide à la prescription.... Base de donnée : Gestion client serveur avec Mysql. Supporte des milliers de dossiers sans ralentissement. Une communauté active avec plusieurs centaines d'utilisateurs au quotidien. Medintux est un projet mature utilisable au quotidien
A cross-platform OpenGL based lightweight scenegraph library
RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
Multimarker tracking library for Symbian OS
This is my first game project. It's a shooter game with zombies (very innovator xD) and currently is under development. So if you have any idea or suggest to my project use this page to expose it.
Free vector,quaternion,matrix math library
Over 75 C++ function for working with vectors, matrix and quaternions. Inside the package there is no cycles, if's, classes or structures. Ideal for designing 3D engines. Headlines of functions are intuitive. For each headline there is a one line comment in Russian. Matrix are presented in OpenGL form 0 4 8 12 1 5 9 13 2 6 10 14 3 7 11 15 Now we are working on adding 50+ more functions for processing the planes, splines, bezier curves and interpolation methods.
Polyhedron paper building
EN : Visualization of non-convex polyhedra and pattern generating for paper building. FR : Visualisation de polyèdres non-convexes et génération de patrons pour une construction papier.
Original turn-based strategy wargame & boardgame
Do you enjoy the fun of playing Risk but you've often felt limited by its simplicity? Are you curious about wargames but daunted by complex rules and extreme realism? Then Retaliation is the game for you: easy to learn, fast to play and yet challenging and never repeating. Retaliation is being developed both as a boardgame and as a computer game. The Scenario editor has been developed and made available as open source. The AI editor is being developed. A new Retaliation game, with multiplayer has been released: _Retaliation Enemy Mine_ (http://enemy-mine.com)
pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D
A powerful "never-fail" quake-style drop-down interactive command console for all OpenGL applications
ARGSS is a project which aims to replicate RPG Maker XP and RPG Maker VX players, both RGSS 1.02E and RGSS 2.02E.
OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
Un jeu open source de course An open source car game
No description available.
FOSSL is a forum for discussing, prototyping, and releasing software for the open source Metaverse.
An FoFiX upgrade
I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.