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A C++ multi-threaded application for viewing network IP cameras, and other video device supported by v4l2. It uses TrollTech QT3, V4L2 and HTTP protocol. This demo project (2006 - 2007) requires the following: 1. Qt3 libraries and headers 2. OpenGL libraries 3. Kdevelop 3 To build the project: import with Kdevelop 3 and build this should generate Makefiles, missing template headers and demo binary. Notice: Source periodically re-uploaded/updated for statistics ..4 weekly downloads
This project is intended to all the 3Ds Max(c) users, who are looking for a Open Source project, with the same GUI, and in other platforms like Linux or OS X.
The idea is to have a nice look on 3d Lagrangian particle tracks.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Advertisement
Simultaneous localization and map building (SLAM) software, using extended Kalman filter (EKF) and features approach.
A user community and inclusive package of compatible routines available to diverse astronomy users. Application services to include astronomical lab control, image processing and amateur exploration that continues to adapt to meet a wide range of needs.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
This Will be a game similar to the Battlefield series.