Versatile Commodore Emulator
VICE is an emulator collection which emulates the C64, the C64-DTV, the C128, the VIC20, practically all PET models, the PLUS4 and the CBM-II (aka C610). It runs on Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OS X machines.
An intuitive molecular editor and visualization tool
Avogadro is an advanced molecular editor designed for cross-platform use in computational chemistry, molecular modeling, bioinformatics, materials science and related areas. It offers a flexible rendering framework and a powerful plugin architecture.
Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
3D game engine (more powerful redesign of the Cube engine) and FPS game
SUMO is a microscopic road traffic simulation.
SUMO is an open source, highly portable, microscopic and continuous road traffic simulation package designed to handle large road networks. It allows for intermodal simulation including pedestrians and comes with a large set of tools for scenario creation. Please note that code and issue tracker are now at https://github.com/DLR-TS/sumo/
Aria Maestosa is a midi sequencer/editor. It lets you compose, edit and play midi files with a few clicks in a user-friendly interface offering score, keyboard, guitar, drum and controller views.
A full featured cross-platform image library
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
Game engine supporting many 3D/2D formats and graphic effects
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
A Jump and Run game like Super Mario World with an advanced Editor and highly detailed Graphics based on SDL with a OpenGL accelerated Graphics Renderer developed in C++. Runs under Linux, Windows and Mac and can be easily ported to other platforms.
Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
A free racing simulator with excellent physics and graphics.
Glest is a 3D real-time strategy game. Fully customizable using XML and a set of tools.
Gabedit is a Graphical User Interface for FireFly (PC-Gamess), Gamess-US, Gaussian, Molcas, Molpro, MPQC, NWChem, OpenMopac, Orca, PSI4 and Q-Chem computational chemistry packages.
High speed arctic racing game based on Tux Racer.
Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
The All-in-One music game
Performous is an open-source rhythm/performance platform that contains singing, guitar/bass playing, drumming and dancing all in one game.
Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity.
QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux.
Character animation system for games and simulations.
SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB
Please note: OpenBOR has moved to GitHUB. Latest source and binaries may be found here - https://github.com/DCurrent/openbor OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team. In the years since it has grown into arguably the single most powerful two dimensional sprite based engine in the world and certainly the most versatile. While intended to allow creation of side scrolling beat em’ ups like Double Dragon or Final Fight, the engine is also capable of replicating Shumps, RPGs, platformers and the like. A built in scripting engine allows authors to take it even further, making imagination the only real limit. See www.chronocrash.com for more details and to download the latest versions.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.2.7 a C file (add it to your C or C++ project) with 8 functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF8 UTF16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input unix (command line calls) ASCII UTF8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input click the tab 'Files' for prototypes help helloworld * * * I am also the author of toot http://github.com/vareille/toot cross-platform command line tool & C C++ library to make reliable beeps * * *
The PDL module gives standard perl the ability to COMPACTLY store and SPEEDILY manipulate the large N-dimensional data sets that are the bread and butter of scientific computing.
Rifidi is a middleware and development platform for RFID. With Rifidi you can prototype an RFID application down to the core RFID Hardware and using Rifidi Edge you can easily develop business rules to turn RFID events into real business applications.
A 3D and portable chess game with an embedded Artificial Intelligence and some pretty good graphics.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!